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Madskills’ Huntdown Drain

    Deck ID: 14279

    Author: Michael "MadSkills84" Pistone

    Title: Madskills’ Huntdown Drain

    Side: Dark

    Date Published: 2001-03-05

    Description:
    This deck tries to establish visage and combine that with drains to overwhelm the light side opponent.

    Rating:
    4.5

    Cards:

    'Unknown Type

    Carida

    Cloud City Downtown Plaza

    Cloud City East Platform (Docking Bay)

    Cloud City Port Town District

    Executor Docking Bay

    Executor Holotheatre

    Executor Meditation Chamber


    Characters (19)

    4-LOM With Concussion Rifle

    Commander Igar

    Darth Vader, Dark Lord Of The Sith x2

    Dr. Evazan

    Emperor Palpatine x2

    Grand Admiral Thrawn

    Grand Moff Tarkin

    IG-88 With Riot Gun

    Janus Greejatus x2

    Lord Vader x3

    Mara Jade, The Emperor’s Hand x2

    Mosep

    Navy Trooper Fenson


    Vehicles (2)

    Blizzard 2

    Tempest 1


    Starships (4)

    Boba Fett In Slave I

    Bossk In Hound’s Tooth

    Chimaera

    Zuckuss In Mist Hunter


    Interrupts (10)

    Evader/Monnok

    Force Lightning

    Prepared Defenses

    Sniper & Dark Strike x2

    Twi’lek Advisor

    Weapon Levitation x2

    You Are Beaten x2


    Effects (14)

    Battle Order

    Crush The Rebellion

    Imperial Arrest Order

    Lateral Damage

    Mobilization Points

    No Escape

    Resistance

    Search And Destroy

    Secret Plans

    There’ll Be Hell To Pay

    Visage Of The Emperor x3

    You Cannot Hide Forever


    Weapons (3)

    Mara Jade’s Lightsaber

    Vader’s Lightsaber x2


    Unknown Type

    Hunt Down And Destroy The Jedi/Their Fire Has Gone Out Of The Universe

    '

    Strategy: '

    UPDATE


    Hey gseiva your review makes a lot of sense. This is exactly the reason I stopped posting stuff to the idiots on this site in the first place.


    One-Arm. I told you why I use Fenson, to subtract from On and Off the Edge. You should do what G.W.Bush is doing and learn to read.



    Hey everyone it’s been a while since I submitted a deck, but I thought I’d submit my latest Hunt Down deck.


    Basically I made this deck because it can hold it’s own against anything the light side player can come up with and it has the power to beat mains.


    You start most games the same, with the two docking bay effects and crush the rebellion. If you are playing a quality player who starts your insight serves you well (meaning they will pull honor to screw you over) you start no escape instead. Most people don’t remember that dark side is supposed to reveal their starting first, well you can take advantage of this.


    Now on to a few matchups


    Mains


    Set up visage and drains and make them come to you on cloud city, be careful battling them at docking bays because of the ever powerful fallen portal and use weapon levitation on your turn before you battle, because it is unique. Play smart and your drains will overwhelm them. Use navy trooper fenson to hurt their retrieval with on and off the edge.


    WYS


    If you suspect the variant with Palace Raiders pull the evader/monnok combo and time it well to hamper them. Your drains and well timed battles in space will win you the game.


    EBO


    Outdrain them and use Mosep early to hurt them. You wouldn’t believe how many times I’ve played against EBO and they never even set up.



    I can’t think of any more matchups right now, if you want more explanations on cards or matchups let me know.


    Madskills


    '

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