Deck ID: 14279
Author: Michael "MadSkills84" Pistone
Title: Madskills’ Huntdown Drain
Side: Dark
Date Published: 2001-03-05
Description:
This deck tries to establish visage and combine that with drains to overwhelm the light side opponent.
Rating:
4.5
Cards: 
'Unknown Type
Carida 
Cloud City Downtown Plaza  
Cloud City East Platform (Docking Bay) 
Cloud City Port Town District 
Executor Docking Bay 
Executor Holotheatre 
Executor Meditation Chamber 
Characters (19)
4-LOM With Concussion Rifle 
Commander Igar 
Darth Vader, Dark Lord Of The Sith x2
Dr. Evazan 
Emperor Palpatine  x2
Grand Admiral Thrawn 
Grand Moff Tarkin 
IG-88 With Riot Gun 
Janus Greejatus  x2
Lord Vader  x3
Mara Jade, The Emperor’s Hand  x2
Mosep 
Navy Trooper Fenson
Vehicles (2)
Blizzard 2 
Tempest 1 
Starships (4)
Boba Fett In Slave I 
Bossk In Hound’s Tooth 
Chimaera 
Zuckuss In Mist Hunter 
Interrupts (10)
Evader/Monnok
Force Lightning 
Prepared Defenses 
Sniper & Dark Strike  x2
Twi’lek Advisor 
Weapon Levitation x2
You Are Beaten x2
Effects (14)
Battle Order 
Crush The Rebellion 
Imperial Arrest Order 
Lateral Damage 
Mobilization Points 
No Escape 
Resistance 
Search And Destroy 
Secret Plans 
There’ll Be Hell To Pay
Visage Of The Emperor  x3
You Cannot Hide Forever 
Weapons (3)
Mara Jade’s Lightsaber 
Vader’s Lightsaber  x2
Unknown Type
Hunt Down And Destroy The Jedi/Their Fire Has Gone Out Of The Universe 
'
Strategy: '
UPDATE
Hey gseiva your review makes a lot of sense.  This is exactly the reason I stopped posting stuff to the idiots on this site in the first place.
One-Arm.  I told you why I use Fenson, to subtract from On and Off the Edge.  You should do what G.W.Bush is doing and learn to read.
Hey everyone it’s been a while since I submitted a deck, but I thought I’d submit my latest Hunt Down deck.
Basically I made this deck because it can hold it’s own against anything the light side player can come up with and it has the power to beat mains.
You start most games the same, with the two docking bay effects and crush the rebellion.  If you are playing a quality player who starts your insight serves you well (meaning they will pull honor to screw you over) you start no escape instead.  Most people don’t remember that dark side is supposed to reveal their starting first, well you can take advantage of this.  
Now on to a few matchups
Mains
Set up visage and drains and make them come to you on cloud city, be careful battling them at docking bays because of the ever powerful fallen portal and use weapon levitation on your turn before you battle, because it is unique.  Play smart and your drains will overwhelm them.  Use navy trooper fenson to hurt their retrieval with on and off the edge.
WYS
If you suspect the variant with Palace Raiders pull the evader/monnok combo and time it well to hamper them.  Your drains and well timed battles in space will win you the game.
EBO
Outdrain them and use Mosep early to hurt them.  You wouldn’t believe how many times I’ve played against EBO and they never even set up.
I can’t think of any more matchups right now, if you want more explanations on cards or matchups let me know.
Madskills
'