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There is Good in Him v 2 0

    Deck ID: 14334

    Author: Mason "Palleon" Johnson

    Title: There is Good in Him v 2 0

    Side: Light

    Date Published: 2001-03-06

    Description:
    Mains TIGIH that drains, wins battles, crosses vader, and wins.

    Rating:
    4.0

    Cards:

    'Locations(8)

    Endor Landing Platform (Docking Bay)

    Endor Chief Chirpa’s Hut

    Home One Docking Bay

    Home One War Room

    Hoth Echo Docking Bay (Japanese)

    Hoth Echo Command Center (War Room)

    Dagobah Yoda’s Hut

    Tatooine Docking Bay


    Characters(20)

    Luke Skywalker, Jedi Knight

    Luke with Lightsaber

    Obi-wan Kenobi x2

    Obi-wan with Lightsaber

    General Solo x2

    Boussh x2

    Chewbacca, Protector x2

    Lando with Vibro-Ax x2

    Wedge Antillies, Red Squadron Leader

    Corran Horn

    Dash Rendar

    Orrimarko

    Tawss Khaa

    Lieutenant Blount

    Major Haash’n


    Starships(7)

    Home One

    Independence

    Defiance

    Tantive IV

    Spiral

    Outrider

    Red Squadron 1


    Interrupts(15)

    Jedi Presence x2

    Fallen Portal x2

    Clash Of Sabers

    It’s a Trap

    Weapon Levitation

    Rebel Barrier

    On the Edge x2

    Fall of the Legend x2

    Throw me Another Charge x2

    Heading for the Medical Frigate


    Effects(7)

    Insurrection

    Staging Areas

    Squadron Assignments

    I Feel the Conflict

    Bacta Tank

    Order to Engage

    Uncontrollable Fury


    Weapons(2)

    Obi-wan’s Lightsaber

    Luke’s Lightsaber


    Objective(1)

    There Is Good In Him / I Can Save Him '

    Strategy: '

    Starting Start TIGIH/ICSH to get out your starting locations Chief Chirpa’s Hut and the Landing Platform. Put Luke Skywalker, JK with his saber down to the Hut. Put down I Feel the Conflict. Then use Heading for the Medical Frigate to pull Insurrection, Staging Areas, and Squadron Assigments as your stating effects. Early in the game pull your docking bay’s and then start to battle and drain.


    Playing There are two ways that this deck mainly goes about winning. The first thing you do is get luke captured by Vader, win three battles and cross him to the lightside and win. Second if your playing against Black Sun, Court, Etc that don’t have Vader in them. Set up quick and choke your opponents force. Then drain them and battle them in space and on the ground and retrieve, then win. These ways both work very effectively.


    Matchups


    Vs. BHBM Give Luke up and get your drains set up then win a couple of battles to stack the cards on I Feel the Conflict then Retrive any force you lost with on the edge and corss vader for a win. Make sure they don’t win battles to cross luke. If they go to space you can take them to drain for even more, or stack a few more cards for an easy cross.


    Vs. Scum You will have huge activation. Drain early then battle him to death use your tricks + mains to win. You can actually use luke in these games, so use him to your best advantage and you can win. Don’t let them battle you. Get a jump on him with your retrival and you should be able ot win.


    Vs. Ties Out activate them and set up a huge beatodwn in space. If they happen to deploy vader to the Death Star Docking Bay, win battles and go cross him. Otherwise use order to engage, Retrival, and play smart and you can win.


    Vs. Hunt Down Win a few battles to stack the cards, be carful they don’t duel you before they duel you. Retrieve and corss vader for the win. Hunt Down dosn’t have retrival so your retrival will kill him. Tough, but if you play smart easy.


    Thanks for Reading and Reviewing


    '

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