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Girard’s Super D drain

    Deck ID: 14343

    Author: Michael "Dvader" Girard

    Title: Girard’s Super D drain

    Side: Dark

    Date Published: 2001-03-06

    Description:
    This deck is a drain monster Get some ties, get some spies, get some love

    Rating:
    4.5

    Cards:

    'Objective

    Imperial Occupation/Imperial Control


    Locations (10)

    Alderaan

    swamp

    Wakeelmui

    Death Star Docking Bay Control Room

    Death Star Conference Room

    Death Star War Room

    Death Star Level 4 Military Corridor

    Death Star Central Core

    Death Star Detention Block Corridor

    Death Star Detention Block Control Room


    Characters (10)

    Barron Soontir Fel x2

    Storm Trooper x8


    Starships (12)

    Saber 1 x2

    Tie Interceptor x10


    Creatures (1)

    Sleen


    Interrupts (18)

    Tactical Support x4

    All Power to Weapons x4

    Trooper Assault x4

    Short Range Fighters x2

    Abyssin Ornament

    Prepared Defenses

    Twi-Lek Advisor x2


    Effects (8)

    Sienar Fleet Systems

    Dreaded Imperial Starfleet

    Return to Base

    Oppressive Enforcement/There is no Try

    Mobilization Points

    Secret Plans

    Presence of the Force x2



    '

    Strategy: '

    The way it works


    First turn pull Wakeelmui and a Sleen to the swamp. Get SFS running and POTF on Alderaan (for additional drain). Get Soontir Fel and his TIE legion to Alderaan and use Tactical Support to get Stormtroopers on the Death Star, or for a large beatdown squad. Don’t blow your load too early against a Houjix, and try to only fill up your hand when you’re ready to deploy a ton of stuff to Alderaan/DS sites.


    Against WYS, you just go to Alderaan and drain the living cr@p out of them. They don’t run bargaining table. they only retrieve 3/turn, and you drain for like 6 or 7. Even with Harvest, they cannot hope to come back from the early drains of 6 that you’re going to hit them with. If it really comes down to a drain race, just use Tactical Support to keep retrieving troopers and ties.


    Against TIGIH just drain for a ton. They cannot hope to stand up to your 8+ attrition in space from Fel.


    Against Hidden Base, they’ll never use OMDH for fear of a beatdown. If they flip, you lose, but don’t worry because noone flips Hidden Base anymore Just read the DohMan’s Skrilling deck and listen to his wisdom


    Against Profit, just make sure you get an early drain going, plus make sure you get Dreaded Imperial Starfleet out to cancel drains.


    Against Jedi Testing you probably lose too, but WHO RUNS THAT CR@P? Just hope you get in a good drain by turn 3 maybe before they finish Test 1.


    Against AITC you’ll have a tough time, but the early force they give you should get you through for a bit. Time a well placed trooper beatdown on a lone Chadra Fan and hopefully it’ll put you over the edge. Beware the Bargaining Table.


    Against Xwing Swarm you’ll have your toughest game. Just hope they don’t get Rebel Fleet going so you can get the early drain and maybe they’ll lose a system off the top so they can’t flip.


    Cards you might want to include


    Hut Smooch x3 if you think you need them.

    Masterful Move (to get Ghhk)

    Ghhk x2 (if you don’t run the Hut Smooch, or you fear Nabrun Leids)


    Remember that the clock is ticking as soon as you start to drain on turn 3. Large drains, Secret Plans, retrieval, and fear of a beatdown will keep your opponent guessing until it’s too late


    Tech money and a big 5 cats in a barn to ME for writing this deck

    '

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