DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
Eternal Darkness Returns

    Deck ID: 14380

    Author: Mason "Palleon" Johnson

    Title: Eternal Darkness Returns

    Side: Dark

    Date Published: 2001-03-07

    Description:
    After playing this deck will your opponent understand the true nature of the dark side. Luke and Ben go on Vacation to the Grave.

    Rating:
    4.0

    Cards:

    ' Starting(9)

    Hunt Down And Destroy the Jedi / Their Fire Has Gone Out of the Universe.

    Executor Holotheatre

    Executor Meditation Chamber

    Epic Duel

    Visage Of The Emperor

    Prepared Defenses

    Mobilization Points

    Imperial Arrest Order

    You Cannot Hide Forever


    Locations(5)

    Death Star Docking Bay

    Executor Docking Bay

    Tatooine Docking Bay

    Cloud City East Platform (Docking Bay)

    Rendili


    Characters(16)


    Darth Vader, Dark Lord of the Sith x2

    Lord Vader x3

    Mara Jade, The Emperor’s Hand x2

    Emperor Palpatine x2

    Janus Greejatus x2

    Sim Aloo

    4-LOM With Concussion Rifle

    Grand Admiral Thrawn

    Dengar With Blaster Carbine

    IG-88 With Riot Gun


    Starships(5)

    Bossk In Hound’s Tooth

    Dengar in Punishing One

    Zuckuss In Mist Hunter

    Chimaera

    Boba Fett in Slave One


    Vehicles(1)

    Tempest 1


    Interrupts(14)

    Vader’s Obsession x2

    Force Lightning

    Operational As Planned x2

    The Circle Is Now Complete x2

    Focused Attack x2

    Weapon Levitation

    Twi’lek Advisor

    Omni Box & It’s Worse

    Masterful Move x2


    Effects(7)

    Visage at the Emperor x2

    Search And Destroy

    First Strike

    No Escape

    Secret Plans

    Battle Order


    Weapons(3)

    Mara Jade’s Lightsaber

    Darth Vader’s Lightsaber x2 '

    Strategy: '

    What is It? This deck uses high destiny’s and tracking to decimate your opponent in duels and battles.


    Playing? You want to get Vader down as soon as possible usally by turn to, if not then on turn three. Get him down to the Death Star Docking Bay, with his saber to get a nice drain of 2. Once you get Tarkin deploy him with Vader, and if you don’t get Tarkin give Vader someone else to be with. Then get The Emperor, Janus, and Sim down to the exector docking bay for another nice drain of 2. Then get Mara and a friend or two such as Iggy, 4-lom, etc. Get Mara her saber for another drain of 2. When you have these + a drain of one at Rendili and 2 more with Visage and S & D. They will be losing 9 force per turn. This will proabably make them come to you when they come duel and battle. If they still dont come use <> docking Bay and Docking Bay transit to go and duel them. Use your tricks and tracking to help win duels and battles. Duels are not needed to win, but they are very highly recommeded. With these you will have a much higher diferential and without you have a much greater chance of losing, but this deck is all around power, and it wins almost every game if it is played right.


    The Cards?


    Sim Aloo Take a look at the top of opponents reserve deck and if it’s good then get rid of it. Great for battles and duels, and adds a drain of 1 with the emperor. Gives Janus a friend. This guy alone can win you the game.


    Janus Greejatus He’s great, he adds a drain with the Emperor and is a tracking machine with Operatinal as planned. Reclye your high destinies and track them for dueling. If you can get at least 2 high destiny’s tracked them with a focused attack they are dead in a duel. This guy combined with Sim makes Hunt Down all this much better.


    Operational as Planned It is really used for tracking later in the game. You can track it because it’s a destiny 5, but the best part is using it to track. Track a masterful move, Twi’lek, or Visage. With these three machines combined your are unstoppable.


    Focused Attack This card is great with an added destiny you can win a duel without even tracking, but it’s even eisier with. It insures you win duels. Can also be used to add to Vader’s power. It can win you games if the opputuity for a duel comes up quick and you don’t have time to track.


    Weapon Lev can grab you a weapon from your used pile. Can be tracked because a destiny four is much better then a 1 or 2. Can help even more with duels because it can grab their saber so they lose their destiny bonus. Very solid card. Only one though so don’t depend on it, but it is O.K because it is not needed at all to win battles and duels.


    The Emperor Adds to to attrition which kills insertion planning and it is great in battles. He can use force lightning for an his own people to recycle them and he is all around great. What can I say he does rule the galaxy, he has to ge good.


    Match-ups


    Vs. Profit Set up your drains and then send vader down and duel ben, and make them lose nine force + ben is placed out of play. This deck is beginning to fade out, but it is still out their. If luke come down duel him and cross him and make them lose some force of just lose him and make thme lose a ton of force. Use your tricks such as You are beaten, weapon lev., tracking, etc. USe your direct damage and drains. This game sould ge good, but you can win it if you paly right.


    Vs. EBO I don’t see this much, but I do see a few well build Invade Echo Base with Walkers and cancel Echo Base Operations. You can set up a beatdown in space and use your drains and direct damage to win. Battle Order Kills their drains. If luke is somewhere on Table go and duel. Tough, but can be done if played right.


    Vs. Watch Your Step You won’t be dueling obi, so focus on dueling luke and battling them on tatooine. Try to force him to go to space and destoy him their and rain on the ground. Keep the pounding going and don’t let him retrieve with Harvest. Tough, but for some reason not very popular in my area. Secret plans is great against retrival, and I might even add more WYS protection when I go to States, but for now this is just fine. If it is popular in your area just add it in.


    Vs. Mains Dueling is a huge factor duel whenever possible, and drain. Battle them on the ground, but be careful mains can be tough, but if you track it is easy. If they go to space kill them with the executor, Chimera, Etc. Cancel their destinys and tis game can be won if you play smart.


    Vs. RST Drain early before they can set up, then come down and battle and duel luke and Obi if possible. Track and use your tricks to win battles and make sure they dont blow up the bunker or flip. These are pretty scarse, but there around. If they try for control of Endor destoy them. Keep the damage coming and you can win.


    Thanks for Reading and Reviewing.


    Hunt Down is dying in some people’s eyes. Show them the true power of the darkside. '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.