Deck ID: 14381
Author: Silent "Silent Bob" Bob
Title: Stuck on the Weather Vane
Side: Dark
Date Published: 2001-03-07
Description:
A This Deal is Getting Worse All The Time Deck.
Rating:
4.5
Cards: 
'Starships (8)
       Bossk In Hound’s Tooth 
       Dengar In Punishing One 
       IG-88 In IG-2000 
       OS-72-1 In Obsidian 1 
       OS-72-2 In Obsidian 2 
       Stinger 
       Virago 
       Zuckuss In Mist Hunter 
Characters (21)
       4-LOM With Concussion Rifle 
       Bane Malar 
       Boba Fett With Blaster Rifle 
       Darth Vader With Lightsaber 
     2 Darth Vader, Dark Lord Of The Sith 
       Dengar With Blaster Carbine 
       Dr. Evazan & Ponda Baba 
       Emperor Palpatine 
     2 Grand Moff Tarkin 
       Guri 
       IG-88 With Riot Gun 
       Janus Greejatus 
       Jodo Kast 
     2 Mara Jade, The Emperor’s Hand 
       Mighty Jabba 
       Prince Xizor 
       Sim Aloo 
       Snoova 
Weapons (4)
       Dr. Evazan’s Sawed-off Blaster 
       Mara Jade’s Lightsaber 
       Vader’s Lightsaber 
       Vibro-Ax 
Effects (11)
       Cloud City Occupation 
       Crush The Rebellion 
       Disarmed 
       Lateral Damage 
       Resistance 
       Secret Plans 
       There Is No Try & Oppressive Enforcement 
     3 There’ll Be Hell To Pay 
       Weather Vane 
Interrupts (7)
       Evader & Monnok 
       I Have You Now 
       Omni Box & It’s Worse 
       Prepared Defenses
       Shocking Revelation 
     2 Sniper & Dark Strike 
Locations (8)
       Bespin 
       Cloud City Carbonite Chamber 
       Cloud City Chasm Walkway 
       Cloud City Downtown Plaza 
       Cloud City East Platform (Docking Bay) 
       Cloud City Port Town District 
       Cloud City Upper Walkway 
       Cloud City West Gallery
Objective
       This Deal Is Getting Worse All The Time/Pray I Don’t Alter It Any Further 
'
Strategy: '
***UpDATE***
Remove OS-72-1 in Obsidian 1 and Os-72-2 in Obsidian 2 for 2 Shattered Hopes.
***UPDATE***
Starting
TDIGWATT
Cloud City Chasm Walkway
Secret Plans
Prepared Defenses
Weather Vane (Tech) (Tech)
Crush the Rebellion
There is no try & Oppressive Enforcement
First Turn, deploy Bespin with the objective.  Use Secret plans to get Shocking Revelation.  Use Crush to get either I Have You Know or Evader & Monnok.
Turn, two get out Cloud City Occupation.
Here’s the tech, set up at the Chasm Walkway.  Use Vader, Mara, Boba, Dengar, and Dr. E & Ponda to send characters to the Weather Vane.  Here is why I like to play with the Weather Vane.  During battle, I can get rid of a lot of high power/ability/battle destiny adding characters.  Send them to the vane to get rid of them.  This is tech for battles.  Also, characters on the vane can’t be re-deployed.  It’s nice to have Han sitting on the vane and not running around.
Why no Dark Deal or Bespin Cloud City?  I don’t play with Bespin Cloud City because if my opponent controls that location, they can rescue people off of the weather vane.  The idea is to keep characters off of the table.  With out Bespin Cloud City, I can’t have Dark Deal.  It is fairly hard to get that out and running.  So, I don’t bother.
Menace fades also hurts Dark Deal.  It sees a lot of play in Watch Your Step and Hidden Base Decks.
Instead, just hit the opponent with the occupation loss.
Shocking is a cycling 5 that allows you to see what’s riding in your force pile.
Evader and Monnok allows you to keep a control over the opponent’s hand.
I have 3 grabbers.  Use those to get Harvest (first priority), The Bith Shuffle & Desperate Reach (Second), and other cycling cards.  Most players play with The Bith Shuffle & Desperate reach because they can use the card to cancel Imperial barrier or shuffle reserve decks.  That’s good.  If they play it to shuffle a reserve deck, grab the card.  That stops the opponent from getting characters off of the weather vane.
Sniper does make the characters lost, not sent to the weather vane (sniper card is the top action), but it does add 3 to lightsaber draws.  That can help for an Obi-Wan, Luke, Leia W/, Han W/, ect.
Darth Vader, Dark Lord of the Sith and the bounty hunters are immune to Goo Nee Tay.
'