DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
Stuck on the Weather Vane

    Deck ID: 14381

    Author: Silent "Silent Bob" Bob

    Title: Stuck on the Weather Vane

    Side: Dark

    Date Published: 2001-03-07

    Description:
    A This Deal is Getting Worse All The Time Deck.

    Rating:
    4.5

    Cards:

    'Starships (8)

    Bossk In Hound’s Tooth

    Dengar In Punishing One

    IG-88 In IG-2000

    OS-72-1 In Obsidian 1

    OS-72-2 In Obsidian 2

    Stinger

    Virago

    Zuckuss In Mist Hunter


    Characters (21)

    4-LOM With Concussion Rifle

    Bane Malar

    Boba Fett With Blaster Rifle

    Darth Vader With Lightsaber

    2 Darth Vader, Dark Lord Of The Sith

    Dengar With Blaster Carbine

    Dr. Evazan & Ponda Baba

    Emperor Palpatine

    2 Grand Moff Tarkin

    Guri

    IG-88 With Riot Gun

    Janus Greejatus

    Jodo Kast

    2 Mara Jade, The Emperor’s Hand

    Mighty Jabba

    Prince Xizor

    Sim Aloo

    Snoova


    Weapons (4)

    Dr. Evazan’s Sawed-off Blaster

    Mara Jade’s Lightsaber

    Vader’s Lightsaber

    Vibro-Ax


    Effects (11)

    Cloud City Occupation

    Crush The Rebellion

    Disarmed

    Lateral Damage

    Resistance

    Secret Plans

    There Is No Try & Oppressive Enforcement

    3 There’ll Be Hell To Pay

    Weather Vane


    Interrupts (7)

    Evader & Monnok

    I Have You Now

    Omni Box & It’s Worse

    Prepared Defenses

    Shocking Revelation

    2 Sniper & Dark Strike


    Locations (8)

    Bespin

    Cloud City Carbonite Chamber

    Cloud City Chasm Walkway

    Cloud City Downtown Plaza

    Cloud City East Platform (Docking Bay)

    Cloud City Port Town District

    Cloud City Upper Walkway

    Cloud City West Gallery


    Objective

    This Deal Is Getting Worse All The Time/Pray I Don’t Alter It Any Further

    '

    Strategy: '

    ***UpDATE***


    Remove OS-72-1 in Obsidian 1 and Os-72-2 in Obsidian 2 for 2 Shattered Hopes.


    ***UPDATE***


    Starting

    TDIGWATT

    Cloud City Chasm Walkway

    Secret Plans

    Prepared Defenses

    Weather Vane (Tech) (Tech)

    Crush the Rebellion

    There is no try & Oppressive Enforcement



    First Turn, deploy Bespin with the objective. Use Secret plans to get Shocking Revelation. Use Crush to get either I Have You Know or Evader & Monnok.


    Turn, two get out Cloud City Occupation.


    Here’s the tech, set up at the Chasm Walkway. Use Vader, Mara, Boba, Dengar, and Dr. E & Ponda to send characters to the Weather Vane. Here is why I like to play with the Weather Vane. During battle, I can get rid of a lot of high power/ability/battle destiny adding characters. Send them to the vane to get rid of them. This is tech for battles. Also, characters on the vane can’t be re-deployed. It’s nice to have Han sitting on the vane and not running around.


    Why no Dark Deal or Bespin Cloud City? I don’t play with Bespin Cloud City because if my opponent controls that location, they can rescue people off of the weather vane. The idea is to keep characters off of the table. With out Bespin Cloud City, I can’t have Dark Deal. It is fairly hard to get that out and running. So, I don’t bother.


    Menace fades also hurts Dark Deal. It sees a lot of play in Watch Your Step and Hidden Base Decks.


    Instead, just hit the opponent with the occupation loss.


    Shocking is a cycling 5 that allows you to see what’s riding in your force pile.


    Evader and Monnok allows you to keep a control over the opponent’s hand.


    I have 3 grabbers. Use those to get Harvest (first priority), The Bith Shuffle & Desperate Reach (Second), and other cycling cards. Most players play with The Bith Shuffle & Desperate reach because they can use the card to cancel Imperial barrier or shuffle reserve decks. That’s good. If they play it to shuffle a reserve deck, grab the card. That stops the opponent from getting characters off of the weather vane.


    Sniper does make the characters lost, not sent to the weather vane (sniper card is the top action), but it does add 3 to lightsaber draws. That can help for an Obi-Wan, Luke, Leia W/, Han W/, ect.


    Darth Vader, Dark Lord of the Sith and the bounty hunters are immune to Goo Nee Tay.


    '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.