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Stuck on the Weather Vane Version 2 0 (CCT style)

    Deck ID: 14382

    Author: Silent "Silent Bob" Bob

    Title: Stuck on the Weather Vane Version 2 0 (CCT style)

    Side: Dark

    Date Published: 2001-03-07

    Description:
    A Carbon Chamber Testing version of my earlier deck.

    Rating:
    4.0

    Cards:

    'Starships (6)

    Bossk In Hound’s Tooth

    Dengar In Punishing One

    IG-88 In IG-2000

    Stinger

    Virago

    Zuckuss In Mist Hunter


    Characters (22)

    4-LOM With Concussion Rifle

    Bane Malar

    Boba Fett With Blaster Rifle

    Darth Vader With Lightsaber

    2 Lord Vader

    Dengar With Blaster Carbine

    Dr. Evazan & Ponda Baba

    Emperor Palpatine

    2 Grand Moff Tarkin

    Guri

    IG-88 With Riot Gun

    Jabba’s Prize

    Janus Greejatus

    Jodo Kast

    2 Mara Jade, The Emperor’s Hand

    Mighty Jabba

    Prince Xizor

    Sim Aloo

    Snoova


    Weapons (4)

    Dr. Evazan’s Sawed-off Blaster

    Mara Jade’s Lightsaber

    Vader’s Lightsaber

    Vibro-Ax


    Devices (1)

    Carbonite Chamber Console


    Effects (9)

    Crush The Rebellion

    Disarmed

    Lateral Damage

    Resistance

    Secret Plans

    There Is No Try & Oppressive Enforcement

    2 There’ll Be Hell To Pay

    Weather Vane


    Interrupts (9)

    Evader & Monnok

    I Have You Now

    Omni Box & It’s Worse

    Prepared Defenses

    2 Shattered Hope

    Twi’lek Advisor

    2 Sniper & Dark Strike


    Locations (8)

    Cloud City Carbonite Chamber

    2 Cloud City Chasm Walkway

    Cloud City Downtown Plaza

    Cloud City East Platform (Docking Bay)

    Cloud City Port Town District

    Cloud City Security Tower

    Cloud City West Gallery


    Objective

    Carbon Chamber Testing/My Favorite Decoration

    '

    Strategy: '

    Starting

    CCT

    Cloud City Carbon-freezing Chamber

    Carbonite Chamber Console

    Cloud City Security Tower

    Jabba’s Prize

    Prepared Defenses

    Weather Vane (Tech) (Tech)

    Crush the Rebellion

    There is no try & Oppressive Enforcement



    First Turn, deploy Cloud City East Platform. Use Crush to get either I Have You Know or Evader & Monnok.


    Here’s the tech, set up at the Chasm Walkway. Use Vader, Mara, Boba, Dengar, and Dr. E & Ponda to send characters to the Weather Vane. Here is why I like to play with the Weather Vane. During battle, I can get rid of a lot of high power/ability/battle destiny adding characters. Send them to the vane to get rid of them. This is tech for battles. Also, characters on the vane can’t be re-deployed. It’s nice to have Han sitting on the vane and not running around.


    Also, use Shattered Hope to send characters flying to the Weather Vane. If you win a battle and Jedi Luke is still hanging around, just send him to the weather vane.


    Evader and Monnok allows you to keep a control over the opponent’s hand.


    I have 2 grabbers. Use those to get Harvest (first priority), The Bith Shuffle & Desperate Reach (Second), and other cycling cards. Most players play with The Bith Shuffle & Desperate reach because they can use the card to cancel Imperial barrier or shuffle reserve decks. That’s good. If they play it to shuffle a reserve deck, grab the card. That stops the opponent from getting characters off of the weather vane.


    Sniper does make the characters lost, not sent to the weather vane (sniper card is the top action), but it does add 3 to lightsaber draws. That can help for an Obi-Wan, Luke, Leia W/, Chewie w/, ect.


    I have removed Han from Watch Your Step decks. This deck can also remove other key characters as well by having them sit on the weather vane.


    If you want, give Han to jabba and have him, Xizor, Guri and 4-lom chill together. Jabba can’t be hit because of Xizor. Xizor can’t be hit because of Guri. There will then be 3 destinies in that battle. Nasty little group holding on to Han.


    Don’t worry about flipping. That is just a trap to get you off of Cloud City. Just stay there and drain. '

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