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Ultima EBO uniques

    Deck ID: 14399

    Author: Paul "Ultima 1" Merrian

    Title: Ultima EBO uniques

    Side: Light

    Date Published: 2001-03-08

    Description:
    EBO using unique X-wings to maximum effect.

    Rating:
    4.0

    Cards:

    'Starting (4)

    Hoth Main Power Generators

    Hoth North Ridge

    The Signal

    A New Secret Base


    Admiral’s Orders (1)

    I’ll Take The Leader


    Characters (21)

    Admiral Ackbar

    Bren Quersey

    Captain Han Solo

    Commander Evram Lajaie

    Luke Skywalker

    Wedge Antilles, RSL

    Dash Rendar

    Derek ’Hobbie’ Kilivan

    Orrimaarko

    EPP Leia

    Elyhek Rue

    General Carlist Rieekan

    General McQuarrie

    Lieutenant Naytaan

    Major Bren Derlin

    EPP Obi

    First Officer Thaneespi

    Tamizander Rey

    Theron Nett

    Zev Senesca

    Corporal Delevar


    Effects (10)

    Bacta Tank

    Docking And Repair Facilities

    Echo Base Garrison

    Echo Base Operations

    Haven

    Hoth Sentry

    DTF

    DoDN/WA

    Maneuvering Flaps

    Squadron Assignments


    Interrupts (3)

    Lucky Shot x2

    The Signal


    Locations (5)

    Hoth

    Hoth Echo Command Center (War Room)

    Hoth Echo Docking Bay

    Hoth Echo Med Lab

    Kashyyyk


    Starships (11)

    Home One

    Millennium Falcon

    Outrider

    Red 10

    Red 7

    Red 8

    Red 9

    Red Leader In Red 1

    R2 in R5

    RS1

    RS4


    Vehicles (2)

    Rouge 2

    Snowspeeder


    Weapons (3)

    Dual Laser Cannon

    X-wing cannons

    Planet Defender Ion Cannon


    '

    Strategy: '

    Use the speeders, Orri, and EPP Obi to secure the North Ridge. Use the Lucky Shots to hit walkers if they come to Hoth. Otherwise use your space force to drain and attack fleets.


    First turn use ANSB to pull EBG and an Echo location, then use EBG to pull Hobbie, Zev, Rogue 2, or Bacta Tank.


    Keep pulling Echos and the other EBG pulls until you can get EBO set up. Try to get Carlist out as soon as possible to make it effectively impossible to cancel EBO until and unless he gets hit.


    ISB Tough, because some ISB decks are Hoth-oriented. You will have to play smart, but you should be able to win.


    SYCFA You will have to play smart in space, but you should be able to hurt them on the ground and set up some good drains. '

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