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Deck ID: 14436
Author: mike "Jabba king" maciejewski
Title: X-wing cult
Side: Light
Date Published: 2001-03-09
Description: x-wings rock
Rating: 4.0
Cards:
'Objectives(1)
Hidden Base/Systems Will Slip Throught Your Fingers
Locations(11)
Rendezvous Point
Kessel
Endor
Tatooine
Sullest
Mon Calmari
Couralag
Aquaris
Kiffex
Bothawui
Kirdo III
Characters(2)
Boushh
TK-422
Starships(20)
Home One
Red Leader In Red 1
Red Squadron X-wing x3
X-wing x13
Lando is ship
Liberty
Interrupts(13)
All Wings Report In x2
Organized Attack x4
Out Of Nowhere x2
The Signal x3
Stay Sharp x2
Houjix
Effects(9)
S-foils
Yarna d’al Gargan
Ultimatum
Docking And Repair Facilites
Traffic Control
Rebel Fleet
Wise Advice
Haven
What’re You Tryin’ To Push On Us?
Legendary starfighter
Starship Weapons(7)
X-wing Laser Cannon x6
Admirals Orders(1)
Concentrate All Fire
'
Strategy: '
Read Before Rating
The way you want to start this deck out is with The Signal and Yarna d’al Gargan then your first turn take out endor deploy some X-wings to Rendezvous Point for free and move them over to Endor for free.
Now each turn take out a system and try to get out Rebel Fleet to stop at least one force drain for sure.
After that get TK-422 and Boushh out so you will be stopping 3 drains and eventually flip the objective and then you will be stopping 5 force drains
Now if they have a space deck that is great you will just over power them with S-Foils, and Organized Attack, and sometimes Out Of Nowhere.
If they have a major ground deck just stop there drains all the while your draining them. Now if they are Bounty Hunter ship happy that is no problem, easily shoot them down with the laser cannons and preferibly using the 3 force so they will be immediatly lost.
And also when in battle you will also be able to become even more powerful with Concentrate All Fire.
If for some reason close to the end of the game you have some cards in your lost pile, easily retrieve them with All Wings Report In, that will atleast give you 10 force back.
One more advantage is that with all these systems you lose no more than 2 force from each except for Tatooine and Sullest.
This accedentally has 64 cards so when you play take out so take out 1 X-wing and 2 laser cannons and Endor
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