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                 Deck ID: 14436 
Author: mike "Jabba king" maciejewski 
Title: X-wing cult 
Side: Light 
Date Published: 2001-03-09 
Description: x-wings rock 
Rating: 4.0 
Cards:  
 
'Objectives(1) 
 
Hidden Base/Systems Will Slip Throught Your Fingers 
 
 
Locations(11) 
 
Rendezvous Point 
 
Kessel 
 
Endor 
 
Tatooine 
 
Sullest 
 
Mon Calmari 
 
Couralag 
 
Aquaris 
 
Kiffex 
 
Bothawui 
 
Kirdo III 
 
 
Characters(2) 
 
Boushh 
 
TK-422 
 
 
Starships(20) 
 
Home One 
 
Red Leader In Red 1 
 
Red Squadron X-wing x3 
 
X-wing x13 
 
Lando is ship 
 
Liberty 
 
 
Interrupts(13) 
 
All Wings Report In x2 
 
Organized Attack x4 
 
Out Of Nowhere x2 
 
The Signal x3 
 
Stay Sharp x2 
 
Houjix 
 
 
 
Effects(9) 
 
S-foils 
 
Yarna d’al Gargan 
 
Ultimatum 
 
Docking And Repair Facilites 
 
Traffic Control 
 
Rebel Fleet 
 
Wise Advice 
 
Haven 
 
What’re You Tryin’ To Push On Us? 
 
Legendary starfighter 
 
 
Starship Weapons(7) 
 
X-wing Laser Cannon x6 
 
 
Admirals Orders(1) 
 
Concentrate All Fire  
 
' 
 
Strategy: ' 
 
Read Before Rating 
 
The way you want to start this deck out is with The Signal and Yarna d’al Gargan then your first turn take out endor deploy some X-wings to Rendezvous Point for free and move them over to Endor for free. 
 
Now each turn take out a system and try to get out Rebel Fleet to stop at least one force drain for sure. 
 
After that get TK-422 and Boushh out so you will be stopping 3 drains and eventually flip the objective and then you will be stopping 5 force drains 
 
Now if they have a space deck that is great you will just over power them with S-Foils, and Organized Attack, and sometimes Out Of Nowhere. 
 
If they have a major ground deck just stop there drains all the while your draining them. Now if they are Bounty Hunter ship happy that is no problem, easily shoot them down with the laser cannons and preferibly using the 3 force so they will be immediatly lost. 
 
And also when in battle you will also be able to become even more powerful with Concentrate All Fire. 
 
If for some reason close to the end of the game you have some cards in your lost pile, easily retrieve them with All Wings Report In, that will atleast give you 10 force back. 
 
One more advantage is that with all these systems you lose no more than 2 force from each except for Tatooine and Sullest. 
 
This accedentally has 64 cards so when you play take out so take out 1 X-wing and 2 laser cannons and Endor 
 
 
' 
 
              
              
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