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Squishy ISB

    Deck ID: 14591

    Author: garrett "deadbody" larson

    Title: Squishy ISB

    Side: Dark

    Date Published: 2001-03-15

    Description:
    This is an ISB Imp. Decree deck with lots o’ walkers to combat fallen portal

    Rating:
    3.5

    Cards:

    'Starting Crap 6

    ISB/other side

    Prepared Def

    Mob. Pts

    IAO

    Imperial Decree

    Imperial square


    Locations 5

    Hoth db

    Yavin db

    Corescant db

    Generic DB

    Carida


    Guys 21

    2x Vader (choke is personal choice)

    Tarkin

    Ozzel

    Evax

    Lt. Pol

    2x 5d6

    5x random ISB agents (any suggestions?)

    Igar

    Veers

    Watts

    Marquand

    DS 61 2

    DS 61 3

    DS 61 4

    Thrawn


    Blue 10

    Executor

    Blizzard 1

    2x Blizzard Walker

    Tempest 1

    Chimera

    Boba in pimp mobile

    Bossk in Grocery getter

    Zuckuss in @#$% Hunter

    Tempest scout 6 (gotta love that reacting deploy for 1)


    Red 18

    Lateral Damage

    Secret Plans

    Something Special planned

    3x Tw’Lek

    2x Operaional as Planned

    2x Main Course

    3x Imperial command

    5x Trample

    '

    Strategy: '

    Okay this is a variation of Deadbodys Bring him Before me (posted on my site, go rate it but bear in mind it is pre-R2) It uses the DB’s to run Imperiall Decree, and then 5d6 to eliminate drains. Runs Walkers and lots o’ pilots so I can go to DB’s and start Battles without fear of Fallen Portal. I plan on bringing this to a Tourney on Saturday. I built it to stand up to WYS better than what I had been playing. Any suggestions would be helpful.


    Match-ups


    WYS-Take over your 2 DB’s (Hoth and Yavin) then use your Walkers Tramples, and IC’s to make short work of their puny guys. Still a very tough match-up but if you play smart you should win.


    AITC-See above, Squish all non-unique Aliens, and just clean up the mess. Imperial Decree will help here, since they can’t jsut out drain you.


    TR Mains-a good match up, you don’t need their force, and you have lots o’ spies, drop a spy and a walker on Crix and give him the beating of his life. Your Imperail Command and squish cards should be able to handle their EPP’s.


    TIGIH-leave Luke alone till you get Vader, his drains will be squat without bonuses, you should never lose a battle, just don’t be stupid. Fortify your guys


    Anything Else- Play your game. Take over your DB’s and then Battle on your own Terms. Anyone who played my BHBM (at the MN grand Slam and a few Tourneys after that) knows what this can do, just don’t play stupid.



    Okay for notable ommisions

    Xixor, doors always seem to fall on his head, and there are better pilots

    Mara, Don’t really need her, have a lot of spies, and all of them Drain plus 1, most of my battles should be walkers with pilots, and that is not where she is best utilized. Plus like xixor doors alwyas seem to be falling on her.

    Empy and Friends, again not really a neccesity, there are better characters for this deck. Would liek to add them, but not at the expence of other cards..


    Would LIke to adds,

    Reactor Terminal (just because I like it, last thing on this list though)

    Imperial Command (at least 1 more)

    SA Protection (LS doesn’t really play it around here, but a good Heavuy SA deck could cause some problems)

    Grabbers (really would go with above)

    Nevar Yalnal, want at least 2 maybe 3, just need to find space


    Any specific Questions D-mail me, otherwise be fair.


    Garrett ”Deadbody” Larson '

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