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I have no clue what to call this deck

    Deck ID: 14598

    Author: Phillip "Karrdeshark" Aasen

    Title: I have no clue what to call this deck

    Side: Light

    Date Published: 2001-03-15

    Description:
    This deck destroys the opponent with heavy direct damage. It is 8-1 verses a variety of decks. Lost to an MKOS. ( I lost A Gift on their first drain)

    Rating:
    3.5

    Cards:

    'Hidden Base/SWSTYF1


    Characters18

    EPP Luke

    LS, RS (JK if you have one)

    EPP Obi

    Ben Kenobi

    EPP Leia x2

    EPP Han

    Chewbacca, Protector

    Artoo

    Cl. Cracken

    Lt. Blount

    Mirax Terrik

    WARSL

    Tycho Celchu

    Palace Raider x4


    Starships5

    Tala 1

    Tala 2

    Roller Skate

    R. S. 1

    G. S. 3


    Vehicles4

    Patrol Craft x4


    Admiral’s Orders1

    I’ll Take The Leader


    Locations6

    Rendezvous Point (start)

    Tatooine x2 (hb indicator

    Endor

    E Landing Platform

    T DB 94


    Effects13

    Insurrection (start)

    Staging Areas (start)

    Squadron Assignments (start)

    Order To Engage

    Civil Disorder

    Advantage

    I Feel The Conflict

    Traffic Control

    A Gift

    Draw Thier Fire

    Disarmed

    Menace Fades

    Bargaining Table


    Interrupts12

    HFTMF (start)

    The Signal x2

    WHAAAAAAAAAOOOOW

    Rebel Barrier x2

    Anakin Skywalker

    On The Edge x2

    Clash of Sabers x2

    Double Agent '

    Strategy: '

    I will explain right now. I don’t play SAC protection. I can’t start it and I don’t need a 1 destiny floating around in my deck. Also, nobody plays more than 1 or 2 Sense/Alter in my meta.

    This deck is an expert at direct damage. ( I wan’t to add in an IHSAR) Advantage whips when you kill a Vader/Mara/Jabba/Zuckuss, the like. Civil Disorder really helps later game (It helps early but is better later). DTF is nice for retrieving and force loss. (they won’t fight you too much) Order To Engage is a killer when combined with Clash of Saber/Rebel Barrier.

    Okay, first turn pull a system and matching DB. Repeat on second turn. Control your locations and go to the opponent when your ready. You should have all the 0’s out of your deck by third turn. You mainly will hold your stuff and react to the opponent.

    Here are some reasons for the cards I use


    HB Obj. Pulls systems.


    Palace Raiders Forfiet fodder. Awesome when in Patrol Craft.


    Artoo 6 destiny, anti-Scum (A Gift)


    Characters 2 of each Jedi/Skywalkers is plenty in this deck. 1 Han because of the ’prize’. Chewie cancel Dr. E’s game text.


    Starship mix can easily hold 2 sytems.


    ITTL Adds to drains. Anti-TIEs


    Starting stuff can pull everything I need except for Charcters (not including Interrupts/Effects)


    Order To Engage Clash of Sabers and Rebel Barrier really enhance this card.


    A Gift Anti-Scum


    DTF Retrievel/force loss. Makes ’em save force if they play interrupts such as Jabba’s Through with you, etc.


    Civil Disorder Can hurry them into weakness.


    Advantage Kill a >3 and it hurts.


    Menace Fades+Bargaining Table Stuffs drains.


    Traffic Control Helps your differential


    WHAAAAAAAAAOOOOW Anti-Court, 7 destiny.


    Rebel Barrier Works with Or. To En.


    Clash of Sabers ditto.


    Double Agent kills Mara, 6 destiny


    x2 The signal pulls your damaging stuff.


    Anakin Skywalker one of the more disputed cards in the deck. I use it during duels and such. I have turned two vaders. (one in a new age ROPS, one in Huntdown.)


    On The Edge Retrievel



    Now for the matchups


    ROPS Go to Ralltiir sites and prevent them from flipping. Try and turn/kill Vader.


    Huntdown try and Disarm Vader if they flip. Otherwise, go after him with Han/Chewie/PRs in Patrol Craft. Can be tough.


    BHBM Give ’em JK Luke and your destinies should win duels. I Feel The Conflict makes ’em pay for losing.


    Court/MKOS/CCT Use Artoo/A Gift to stuff their drains. Go free Han. Patrol crafts will wreak havoc. (they can react using DB Transit)


    AOBS Die Xixor Heh heh


    TIEsITTL will hold them down slightly. Keep to one system or the other and try to out-drain them.


    I can’t think of any other matchups, so have fun '

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