DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
Baroni’s Hunt Down Sevens

    Deck ID: 14828

    Author: steve "stevie B" baroni

    Title: Baroni’s Hunt Down Sevens

    Side: Dark

    Date Published: 2001-03-26

    Description:
    A high destiny huntdown deck that doesnt loose.

    Rating:
    4.5

    Cards:

    'Unknown Type

    Carida

    Cloud City East Platform (Docking Bay)

    Death Star Docking Bay 327

    Executor Docking Bay

    Executor Holotheatre

    Executor Meditation Chamber


    Characters (19)

    4-LOM With Concussion Rifle x2

    Darth Vader, Dark Lord Of The Sith x5

    Emperor Palpatine x2

    Grand Moff Tarkin x2

    IG-88 With Riot Gun x2

    Janus Greejatus x2

    Mara Jade, The Emperor’s Hand x3

    Mighty Jabba


    Starships (4)

    Bossk In Hound’s Tooth x2

    Zuckuss In Mist Hunter x2


    Interrupts (8)

    Focused Attack

    Force Lightning

    Prepared Defenses

    The Circle Is Now Complete x2

    Twi’lek Advisor

    Vader’s Obsession x2


    Effects (17)

    Disarmed

    Imperial Arrest Order

    Mobilization Points

    No Escape

    Reactor Terminal

    Search And Destroy

    Something Special Planned For Them

    Visage Of The Emperor x8

    We’re The Bait x2


    Weapons (4)

    Mara Jade’s Lightsaber x2

    Vader’s Lightsaber x2


    Epic Events (1)

    Epic Duel


    Unknown Type

    Hunt Down And Destroy The Jedi/Their Fire Has Gone Out Of The Universe

    '

    Strategy: '

    Update

    No one plays GRIMTASHH in my area and the few times they did they didnt get anything so if GRIMTASH is big in your area change a couple cards but dont tell me to worry bout GRIMTASHH cuz no one plays it against me.



    Ive been playing this deck pretty much since day three of worlds. This is the best version of hunt down high destiny dueling. It plays with 10 sevens so you can choke capture and blind duel the opponent to death.

    Always go for the first turn flip if they know the deck they wont come after vader that early on and if they dont well you can take care of them. The 3 maras are for a quik invasion of the oponnents docking bays. Im not sure what the meta in other regions but we get a lot of new age throne room around here. That and i use her a lot to do blind duels against Luke just incase for some reason i should loose i still have vader.

    The space fleet is a bit skimpy but the whole game plan when it comes to dedicated space decks is to wipe out there site with the high destinies. stick 4lom and iggy on zuckuss and youve got a mean ship especially when your drawing sevens for your destiny. You can easily hold a system while chasing the opponent around space.

    Visage never gets cancelled or atleast for that long since i play 8. Yes it isnt too smart to have them when it comes to grimtashh but no one plays that around here and you would be surprised how quikly i start to cycle the sevens back into the deck using either reactor terminal or janus.

    You pretty much play the deck the same every game you set up drains and wait for the opponent to engage you. If they dont come after you then just drain t hem and use search and destroy to hurt the space and cheese decks. As soon as they engage you then you either duel them or beat them up by choking or capturing.

    When it comes to dueling if your afraid to blind duel then dont play the deck. I blind dueled JK luke with lightsaber on the third turn of the game with focused attack and won by 3. From there on out i had won. Late game you want to non epic vaders obsession so you can retrieve a @#$% load of force.

    The deck seems all balls but it wins and when it wins it wins big. Ive one games with this deck by as much as 44 and it consistly wins by a lot. It has lost maybe 3 games since ive been playing this version. It lost to Brian twiggs palace raider decks cuz at the time i had no retrieval protection and i couldnt do jack against his harvest except sit there and jerk off. It truly is a great deck yet it is hard to play. '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.