Deck ID: 14942
Author: Evan "EvO" Walker
Title: Throne Rooms v 2 0 (Mains on speed)
Side: Light
Date Published: 2001-04-01
Description:
Rating:
3.5
Cards:
'Starting (5)
Throne Room
Heading for the Frigate
Insurrection
Staging Areas
Your Insight Servers You Well
Locations (9)
Home One Docking Bay
Hoth Docking Bay
Tatooine Docking Bay
Rendezvous Point
Tatooine Obi-wans Hut
Home One War Room
Dagobah Yodas Hut
Endor Chief Chirpas Hut
Hoth War Room
Characters (16)
Admiral Ackbar
First Officer Thaneepsi
Tawss
Orrimaarko
Lt. Blount
Luke Skywalker, Jedi Knight x2
Luke with Lightsaber
Ben Kenobi
Obi Wan with Lightsaber
Leia with Blaster Rifle
Han with Heavy Blaster
Captain Han Solo
Lando with Vibro Axe
Weapons (2)
Lukes Saber
Obis Saber
Starships (2)
Falcon
Home One
Effects (7)
Order To Engage
Honor of the Jedi
Grabber
Battle Plan
Squad. Assignments
Goo Nee Tay
Wise Advise
Interrupts (19)
Sense x4
Alter x2
Signal x2
Courage of a Skywalker
Fallen Portal x2
Rebel Barrier (japanese...mwahaha)
Clash of Sabers
Weapon Levitation
Gift of the Mentor
Tunnel Vision x2
Sorry About the Mess
Transmission Terminated
'
Strategy: '
strategy
There really isnt much. Most people know how to play throne room mains. In the early game, try to get Goo Nee Tay up as early as possible along with Honor if needed. You can fetch an early Honor against Court or Hunt Down with Insight. SAC is always fun... You should draw a 2/0 in the opening hand and maybe a little guy to deploy to the Home One Docking Bay.
matchups
Court/MKOS . Deploy to the audience chamber ASAP. You have senses to prevent barriers and None Shall Pass. Abyssins can be a real pain in the @#$% cause they keep coming back. Most MKOS decks dont run much space. Set up with Home One and Falcon with just han on it, or if you’re not expecting much, put lando on it. Against court, i usually station the super falcon because they can pull the ships from their deck.
Hunt Down Honor is hella important. I use courage to help w/ duels, and if i don’t have it i can try to sense. Most hunt downs run docking bays, so the portals can help. A lot of hunt downs (and BHBM) pull rendili, and i usually set up shop there w/ home one and the falcon. Battle plan helps too. get Goo Nee Tay up quickly.
BHBM BHBM isn’t too strong around here, so i don’t know too much about it... I can see where this can be harder than Hunt Down since they are fast and normally carry some heavy SAC. Use Jedi Luke early to your advantage at the docking bays for great activation. Choose battles wisely so as not to loose to Insignificant.
TIES Set up at Wakameeli (sp?). alter the seinar fleet systems. if you fail, aim high will slow them down more. they’ll be paying 5 force if they want to retreive when they play a TIE.
uhh i guess thats it.
Thanks for the reviews. '