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Tarkin your fingers are leaking again

    Deck ID: 14974

    Author: Robert "Sparky" Parker

    Title: Tarkin your fingers are leaking again

    Side: Light

    Date Published: 2001-04-02

    Description:
    This is one deck you can’t judge by the top card. Aliens, numbers, retrieval, and some drains all combine. It’s unexpected, and that’s why it works. Just don’t go to 10 tournies in a row with it.

    Rating:
    4.0

    Cards:

    'Starting 5

    Hidden Base/Tarkin’s butterfingers

    Rendezvous Point

    Hidden Base Indicator

    The Signal

    Bargaining Table


    Locations 9

    Mon Calamari x2

    Kessel x2

    Coruscant

    Bothawui

    Kiffex

    Chandrilla

    Sullust


    Characters 12

    Yoxgit

    Elom x7

    Baragwin x4


    Starships 9

    Y-wing x4

    Nebulon-B Frigatex4

    Lando in Falcon


    Weapons/Devices 6

    Bionic Hand x3

    Wrist Comlink x3


    Effects 8

    Never Tell Me The Odds x5

    Projection Of A Skywalker

    Revolution

    Order To Engage


    Interrupts 12

    Hyper Escape x5

    Suprise Assult x3

    Nar Shaddaa Wind Chimes x2

    It Could Be Worse

    Control/Tunnel Vision

    '

    Strategy: '

    When I said don’t take it to 10 tournaments in a row, I wasn’t kidding. I have a second deck, my EBO, (see my page) which is really my more solid deck, doesn’t use any of these cards, but is definitely expected. This was a brainstorm that has turned out very nicely. YCHF isn’t that common in my area, so the #’s aren’t a problem to get though. I will always have at least 9, and since almost all dark decks pack the Vader’s and Mara’s, getting across a force loss of 5-8 isn’t that hard. My retrieval works very well, and with to Chimes, TVision duo card, and 4 Baragwins, getting 1-3 is never a problem. The possibility of canceling 3 drains a turn (2 HB, Bargaining Table) is also great, but not really necessary to this deck. Usually, you can be draining for 5-7 also, and you are fairly safe with hyper escapes, although Sense can hurt. DODN/WA would be a good addition, but I can’t seem to get another one after I traded my one away. Finally, my destinies are really good in this deck, which always helps and can be deadly with Suprise Assult. I have 184 total destiny out of a start of 55 cards. That is about a 3.35 average right there, and if you delete the 5-7 systems I get out and an eight card hand to start, my destiny goes to about 160 for 41 cards. That is almost a four destiny average.


    If you’re going to tell me to put in DODN/WA, or tell me numbers won’t work, don’t bother. Just remember it depends on your meta, and I already know the former. -)


    May The Force Be With You '

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