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EBO Fake Out Super Activation

    Deck ID: 14985

    Author: Dennis "PCGSAlucard" Jeffris

    Title: EBO Fake Out Super Activation

    Side: Light

    Date Published: 2001-04-03

    Description:
    This is a deck to fake them out about EBO, and set up massive activation in a few turns.

    Rating:
    3.0

    Cards:

    'Starting (4)


    Hoth Main Power Generators

    Hoth North Ridge

    The Signal

    A New Secret Base


    Locations (6)


    Dagobah

    Dagobah Yoda’s Hut

    Dagobah Bog Clearing

    Hoth Echo Docking Bay

    Hoth Echo Command Center

    Hoth Echo Corridor


    Starships (7)


    Home One

    Outrider

    Green Squadron 3

    Tala 1

    Tala 2

    Millenium Falcon

    Red Squadron 1


    Characters (21)


    Captain Han Solo

    Dash Rendar

    Lieutenant Page

    Luke with Lightsaber

    Luke Skywalker, Jedi Knight

    Leia with Blaster Rifle

    Owen Lars & Beru Lars

    General Crix Madine

    Lieutenant Blount

    Chewbacca, Protector

    Wedge Antilles, Red Squadron Leader

    Colonel Cracken

    Tycho Celchu

    Orimaarko

    Tawss Khaa

    Admiral Ackbar

    Kal Falnl’ K’nordos

    General Calrissian

    Obi-Wan with Lightsaber x2

    Corran Horn


    Effects (5)


    Squadron Assignments

    Bacta Tank

    Honor of the Jedi

    Docking and Repair Facilities

    Hiding In the Garbage


    Admiral’s Orders (1)


    I’ll Take the Leader


    Interrupts (16)


    It Could Be Worse x3

    The Signal x2

    Nabrun Leids x2

    Rebel Barrier x2

    Rebel Leadership

    The Bith Shuffle/Desperate Reach x2

    Free Ride

    Fallen Portal

    Visored Vision

    Careful Planning '

    Strategy: '

    This might seem like a really, really, really stupid deck, but it works (surprisingly) extremely well.


    This deck is played totally reactive and defensively, as there is no easy way of making them lose force. Actually, the only card in here that makes them lose force is North Ridge. You can throw a revolution in to drain at Yoda’s Hut, but Evader is heavily played here and I don’t find it to be useful enough. Anyways, this is how you play it


    If your opponent is playing a high activation deck for him, and none for you (like SYCFA), then get Dagobah w/ A New Secret Base at the beginning of your turn. If you have Dagobah or Yoda’s Hut in hand, use ANSB to get Echo Command Center and Echo Docking Bay. Use Dagobah to deploy Yoda’s Hut from your reserve deck. Repeat this next turn, deploying whatever you didn’t last turn. Now you should have enough force every turn to do whatever you want. Your opponent will also most likely deploy sites where you can activate force. Now you wait for them to deploy somewhere where they are vulnerable, and stomp them. If they leave a site open for you to drain at, go for it. You can spare characters, as all of these characters are beefy ones. So just counter what they’re playing, and you’ll be fine. Make sure you use Tawss Khaa’s retrieval capabilities and Orrimaarko’s force loss bonus. Throw your characters into the bacta tank. Reduce big losses with It Could Be Worse. In space, throw your ship in Docking and characters in Bacta Tank. The only thing that is lacking here is solid retrieval capabilities.


    So there it is watch for weaknesses. Drain at Cantina, Executor sites, or wherever you can drain at. Block out Court/S&D damage with Honor. They usually deploy Decree and try to take Hoth, because they think you have little characters and lots of ships.


    Some cards that might need explaining


    Hiding In the Garbage One of the BEST effects I’ve ever seen. Activate 18 force, but no characters to reinforce your guys? Get them then deploy them. Know a card is in there that you need NOW? Get it. It’s versitile and AWESOME.


    Free Ride Take away their Tempest Scouts. Quite effective, and a trackable 5.


    Bith Shuffle/Desperate Reach Cancel Imperial Barrier and trackable 5.


    Visored Vision Someone rely on 1 or 2 interrupts and just play one? Get rid of it.


    Fallen Portal Why do I have this in here? Most decks play with docking bays, and it’s an easy kill.


    Careful Planning Activate force if you forget to leave some in for First Strike or something, or get some more force for It Could Be Worse, or whatever reason you need. It’s a good card. Plus, it’s a 5 destiny


    Give this deck a try. You’ll be surprised. Please, I love contructive criticism, not comments like "this sucks ’cause it’s not WYS." thanks. '

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