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Black Sun Is More Dangerous Than You Realize

    Deck ID: 15047

    Author: Dennis "Denethor" Jeffris

    Title: Black Sun Is More Dangerous Than You Realize

    Side: Dark

    Date Published: 2001-04-05

    Description:
    Everyone thinks Black Sun is weak. This one isn’t, as it won a local tourney with 26 participants.

    Rating:
    4.0

    Cards:

    'Starting (8)


    Agents of the Black Sun/Vengeance of the Dark Prince

    Coruscant

    Coruscant Imperial City

    Prince Xizor

    Prepared Defenses

    There Is No Try/Oppressive Enforcement

    All Wrapped Up

    Imperial Arrest Order


    Locations (6)


    Tatooine Docking Bay 94

    Tatooine Jabba’s Palace

    Jabba’s Palace Dungeon

    Jabba’s Palace Audience Chamber

    Coruscant Docking Bay

    Coruscant Imperial Square


    Characters (21)


    Guri x2

    Prince Xizor

    Emperor Palpatine

    Dengar w/ Blaster Carbine

    4-LOM w/ Concussion Rifle

    Bossk w/ Mortar Gun

    Zuckuss

    Jodo Kast

    Bane Malar

    Djas Puhr

    Vigo x3

    Boba Fett w/ Blaster Rifle x2

    Snoova

    IG-88 w/ Riot Gun

    Makurth x3


    Starships (5)


    Zuckuss in Mist Hunter

    Bossk in Hound’s Tooth

    Dengar in Punishing One

    Stinger

    Virago


    Effects (6)


    Bounty

    Hutt Bounty

    First Strike

    Scum and Villany

    Search and Destroy

    Secret Plans


    Interrupts (13)


    Twi’lek Advisor

    Surprise

    Oo-ta Goo-ta Solo?

    Elis Helrot

    Hidden Weapons x2

    Jabba’s Through With You x3

    Sniper

    Sniper/Dark Strike

    Ghhhk/Those Rebels Won’t Escape Us

    Oh, Switch Off


    Weapons (1)


    Vibro-Ax '

    Strategy: '

    ***EDIT -- take out Jabba’s Through With You, Makurth, and Ghhhk/Those Rebels... and add 3 Blizzard Walkers. --***



    Black Sun RULES. It lets you CONTROL the battlefield unlike any other. Anyways, here’s how you play it


    The objective of this deck is to capture the big guys and send them to the dungeon. First turn, use IAO to get Coruscant Docking Bay out. Move Xizor over and deploy some characters to back him up, if you can. Next turn, deploy Tatooine Docking Bay, move Xizor and back him up. You should start seeing sites pop up in your hand deploy them and start draining. He will try to stop you... that’s when you start capturing him and dropping them in the dungeon, retrieving 2 force a time. Use Audience Chamber to get out someone useful, and then Scum. Retrieval battling, and lots of good characters. Also, use VOTDP’s abilities to it’s full extent, by dropping a good destiny down, then tracking, check your destinies, then shoot in the right order. It’s really effective. '

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