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BHBM is the shiznat

    Deck ID: 15074

    Author: jesse "i am lame" jenson

    Title: BHBM is the shiznat

    Side: Dark

    Date Published: 2001-04-06

    Description:
    Starting: 1 Bring Him Before Me/Take Your Fathers Place 1 Insignificant Rebellion 1 Your Destiny 1 Death Star II: Throne Room 1 Prepared Defenses 1 Mobilization Points 1 Imperial Arrest Order ...Third Effect changes on situation... L

    Rating:
    2.0

    Cards:

    '
    First of all this is a semi-fun, but meant to be tourney usable deck, I felt like a change.


    The third effect you start with all depends on the type of deck your playing against, the

    default effect is most likely Battle Order, it dosen’t really matter.

    If your up against MWYHL or WYS start with Secret Plans, if playing EBO start Imperial

    Decree.


    Before you activate pull out Gall. Deploy Palpy to Endor DB, sure you may say

    he’s open for a beatdown and if you’re the kind of person that is

    cautious then put him at D2 DB, but I like to have a force drain on my second turn, also

    you can pull Force Lightning to protect him, and you may even get Sim, Janus or a

    Projective Telepathy in your hand.


    The deck is simple, BEATDOWN, if your opponent is chicken @#$% just sit and drain at

    all your locations, TK-422? No problem, Trample, Han-ish pancake.


    Now you may be thinking Visage Of Palpy? Well here is why, first of all, I want to try

    something intuitive, using the exact same deck for too long just gets boring. You use

    Masterful Move to first pull the Holotable, then get out Visage and deploy it there like a

    character, this will give you an almost gauranteed drain of 1 the rest of the game, you

    may be thinking just 1 isn’t much, but it will slowly but surely eat away at your

    opponent. Also if your opponent gets sick of it, they may deploy Projection Of Luke

    there, and battle to get rid of Visage, fine you have a good chance of winning that battle

    and that’s another card stacked under Insignificant Rebellion. Not only all that

    but Visage is a great destiny, Well-Earned Command makes the drain at the Holotable 2

    and it adds to destinies on Igar. If anybody says that this can’t be done, since

    Visage says deploy on Holotheatre or Conference Room, then you need to read the

    Glossary under Dejarik Rules. NB in the end game you can increase your differencial by

    one (not much, I know) by taking Visage back into hand from the Holotable, and using

    Reactor Terminal.


    Also very small tech - If you so require, at one stage in the game take Visage into hand

    from the Holotable, use Janus to track you a nice healthy 7.


    Do, Or Do Not/Wise Advice is no big issue, you just have to be careful with Sense &

    Alter, only use them when it comes to the crunch and you absolutely have to.


    Arica is cool because you place her at a site with Dr. E’s gun, break cover and

    take out a site, don’t be dumb and do this at a site that has Luke, JK. You can,

    however, have other people at the site, so when Arica breaks cover, she can’t

    be beaten down on, but that sort of defeats the purpose.


    Three Vader’s are enough for the deck, I always get them within time, and you

    shouldn’t rely on Vader, what if Luke, Rebel Scout gets to him?


    Against major decks


    MWYHL Gall is in here for that very deck, since it has a parsec of 9, you can deploy the

    Hound’s Tooth there, load it up, and move on out to Dagobah. There you will

    find Yoda, the Jedi Master who instructed me... err, or maybe you would just prefer to

    kick the little green elfs head in.


    Profit Deploy Jade and Xizor there at the start, when your turn begins, deploy Palpy,

    Jade’s Saber and take Force Lightning into hand, secure? I think so. Then get

    everthing you have and crawl all over Tatooine. Beat down on those who stand in your

    way.


    EBO Start Imp. Decree and have a camp out on Hoth, beautiful Summer weather

    isn’t it?


    WYS Start Secret Plans, and smuggle your goons around to take out their smugglers.


    TIGIH There was never good in him and there never will be You beat on them, they

    beat on you, tough, but the Darkside always has more power. '

    Strategy: '


    First of all this is a semi-fun, but meant to be tourney usable deck, I felt like a change.


    The third effect you start with all depends on the type of deck your playing against, the

    default effect is most likely Battle Order, it dosen’t really matter.

    If your up against MWYHL or WYS start with Secret Plans, if playing EBO start Imperial

    Decree.


    Before you activate pull out Gall. Deploy Palpy to Endor DB, sure you may say

    he’s open for a beatdown and if you’re the kind of person that is

    cautious then put him at D*2 DB, but I like to have a force drain on my second turn, also

    you can pull Force Lightning to protect him, and you may even get Sim, Janus or a

    Projective Telepathy in your hand.


    The deck is simple, BEATDOWN, if your opponent is chicken @#$% just sit and drain at

    all your locations, TK-422? No problem, Trample, Han-ish pancake.


    Now you may be thinking Visage Of Palpy? Well here is why, first of all, I want to try

    something intuitive, using the exact same deck for too long just gets boring. You use

    Masterful Move to first pull the Holotable, then get out Visage and deploy it there like a

    character, this will give you an almost gauranteed drain of 1 the rest of the game, you

    may be thinking just 1 isn’t much, but it will slowly but surely eat away at your

    opponent. Also if your opponent gets sick of it, they may deploy Projection Of Luke

    there, and battle to get rid of Visage, fine you have a good chance of winning that battle

    and that’s another card stacked under Insignificant Rebellion. Not only all that

    but Visage is a great destiny, Well-Earned Command makes the drain at the Holotable 2

    and it adds to destinies on Igar. If anybody says that this can’t be done, since

    Visage says deploy on Holotheatre or Conference Room, then you need to read the

    Glossary under Dejarik Rules. NB in the end game you can increase your differencial by

    one (not much, I know) by taking Visage back into hand from the Holotable, and using

    Reactor Terminal.


    Also very small tech - If you so require, at one stage in the game take Visage into hand

    from the Holotable, use Janus to track you a nice healthy 7.


    Do, Or Do Not/Wise Advice is no big issue, you just have to be careful with Sense &

    Alter, only use them when it comes to the crunch and you absolutely have to.


    Arica is cool because you place her at a site with Dr. E’s gun, break cover and

    take out a site, don’t be dumb and do this at a site that has Luke, JK. You can,

    however, have other people at the site, so when Arica breaks cover, she can’t

    be beaten down on, but that sort of defeats the purpose.


    Three Vader’s are enough for the deck, I always get them within time, and you

    shouldn’t rely on Vader, what if Luke, Rebel Scout gets to him?


    Against major decks


    MWYHL Gall is in here for that very deck, since it has a parsec of 9, you can deploy the

    Hound’s Tooth there, load it up, and move on out to Dagobah. There you will

    find Yoda, the Jedi Master who instructed me... err, or maybe you would just prefer to

    kick the little green elfs head in.


    Profit Deploy Jade and Xizor there at the start, when your turn begins, deploy Palpy,

    Jade’s Saber and take Force Lightning into hand, secure? I think so. Then get

    everthing you have and crawl all over Tatooine. Beat down on those who stand in your

    way.


    EBO Start Imp. Decree and have a camp out on Hoth, beautiful Summer weather

    isn’t it?


    WYS Start Secret Plans, and smuggle your goons around to take out their smugglers.


    TIGIH There was never good in him and there never will be You beat on them, they

    beat on you, tough, but the Darkside always has more power. '

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