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Rebel Strike Team done RIGHT ()

    Deck ID: 15142

    Author: Brian "Armus" Sykes

    Title: Rebel Strike Team done RIGHT ()

    Side: Light

    Date Published: 2001-04-09

    Description:
    With tatooine on the horizon I’m sure this deck will become VERY popular, but who is expecting it now? Nobody. This version is taken from Brian Hunter and Steven Lewis and Updated for RII.

    Rating:
    4.5

    Cards:

    'Starting (7)

    Rebel Strike Team/Garrison Destroyed

    Endor

    Endor Rebel Landing Site (Forest)

    Heading For The Medical Frigate

    Insurrection

    Squadron Assignments

    Strike Planning


    Starships (6)

    Home One

    Liberty

    Gold Squadron 1

    Outrider

    Tala 1

    Tala 2


    Characters (27)

    Dash Rendar

    H’nemthe

    Ithorian

    Wuta

    Admiral Ackbar

    Chewbacca Of Kashyyyk

    Colonel Cracken

    Corporal Beezer

    Corporal Delevar

    Corporal Kensaric

    Corporal Midge

    Corran Horn

    Daughter Of Skywalker - Foil

    General Calrissian

    General Crix Madine

    General Solo

    Han With Heavy Blaster Pistol

    Leia With Blaster Rifle

    Lieutenant Blount

    Luke Skywalker, Jedi Knight x2

    Major Haash’n

    Major Panno

    Nien Nunb

    Obi-Wan With Lightsaber

    Orrimaarko

    Sergeant Brooks Carlson


    Weapons (2)

    Anakin’s Lightsaber

    Luke’s Lightsaber


    Effects (5)

    Battle Plan

    Close Air Support

    Goo Nee Tay

    Honor Of The Jedi

    Menace Fades



    Admiral’s Orders (2)

    I’ll Take The Leader

    Taking Them With Us


    Interrupts (9)

    Houjix & Out Of Nowhere

    Out Of Commission & Transmission Terminated

    Sorry About The Mess & Blaster Proficiency

    Punch It

    The Signal

    Fallen Portal

    Insertion Planning

    Rebel Leadership


    Locations (3)

    Endor Back Door

    Endor Hidden Forest Trail

    Endor Landing Platform (Docking Bay)


    '

    Strategy: '

    Ok, please dont flame me for the title... if anything it was meant as a tribute.


    Strategy This deck is just really good at setting up on endor and draining for bunches. Midge is God after your objective is flipped, and you have enough power to hold the Endor system against even dedicated space decks( well, in theory)


    Here is an explanation of some of the cards I put in


    I’ll Take the leader Well, having played WYS for awhile, I can tell you how cool this card is. First off, it hurst TIE decks, which have a tendency to kill this deck. Secondly, +1 drains at the DB are good, especially with that fallen portal in hand. Finally, Immunity to attrition is great, especially when you can keep bouncing the ship to the docking bay and bringing it back up.


    Taking them with us Read the last sentence on the card. This thing was MADE for RST... I got it in my opening hand one game and it was free scouts on Endor. Also, Defense Value +2 = not auto-dead when an EPP/ECC/EJP guy shows up


    In addition, both the AO’s are destiny 6 and can be used to cycle each other based on what you need


    Admirsl Ackbar He wasnt in the original version of this deck, until someone slapped me in the back of the head and made me realize how cool he is. He pulls the AO you need, uses Rebel Leadership in Space, and is just plain cool.


    Major Haashn One Lat Damage Beatdown was all I needed to put this guy in my deck. Plus, Ackbar can fetch him.


    Goo Nee Tay Helps prevent early game beatdowns (like that’ll happen) and, when combined with Kensaric and the H’nemthe make it just not prudent to mess with me on Endor


    Punch It Sometimes Lando on GS1 is the only thing holding down the system. This card can save you while you wait for back up or it can be used to lay the beats.


    Insertion Planning Hunter says that you wint face many battles with this deck, and he’s right. But when you do battle it is usually against a large beats squad that your opponent saved up force to drop on you. This can be a life saver, plus it’s a cycleable 6 that is easily trackable.


    Rebel Leadership 3 generals, One Admiral, nuf said.


    Corran Horn Undercover Spies blocking drains of 3 suck... use this or SATM/BP to dispatch them


    Other Cards I’d like to include


    Aim High

    DODN/WA

    Grabbers

    Insight

    2nd Signal


    Any suggestions about these would be appreciated.


    Now for the matchups.


    A lot of what Hunter/Lewis said is still true. This deck can beat a lot of DS decks out there and is quite consistent. However, TIEs and Hunt Down can indeed, as Lewis says, be a huge beating. I agree with Hunter in that you should most definitely let Vader have his site and just start losing your Leia’s to force drains.with Brooks Carlson, Vader can be dodged all game and the most he can do is Drain for 2 at the back door because you can get Menace Fades running no sweat. Use OOC/TT to cancel Visage or just drop a Spy and some back up for that Tasty drain of 2. Or, if your opponent isnt covering the BGs, use Honor to turn Visage into a lightside card. Tough, but Winnable.


    Against TIES (SYCFA/Endor OPS/BHBM)whatever platform they are using they can be dangerous, but SYCFA is definitely the worst matchup for this deck. Like Hunter said you MUST keep them off the Death Star and get battle plan out early. This is where the lack of grabber might hurt you most, but just get ALL of your ships to endor as soon as you can and drain like a madman on the ground because your life depends on keeping your Objective Flipped. I’ll take the leader can be your savior.


    Other than those matchups, just play your game against anything else and you should be ok. Any questions, feel free to d-mail me.


    Thanks for reading,


    -Brian Sykes

    Corellia Region Scrub '

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