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Ralltiir Ops TIE Swarm Drain Choke o’ Death

    Deck ID: 15472

    Author: Dennis "PCGSAlucard" Jeffris

    Title: Ralltiir Ops TIE Swarm Drain Choke o’ Death

    Side: Dark

    Date Published: 2001-04-21

    Description:
    the name says it all. TIE swarm, restricts their drains, and causes death.

    Rating:
    4.0

    Cards:

    'Starting (7)


    Ralltiir Operations/In the Hands of the Empire

    Ralltiir

    Jungle

    Prepared Defenses

    There Is No Try/Oppressive Enforcement

    Mobilization Points

    Imperial Decree


    Locations (6)


    Swamp

    Forest

    Spaceport Docking Bay

    Spaceport Prefects Office

    Spaceport Street

    Wakeelmui


    Characters (19)


    AT-ST Pilot x3

    Commander Igar

    General Veers

    Janus Greejatus

    Baron Soontir Fel

    Emperor Palpatine

    Darth Vader, Dark Lord of the Sith

    Darth Vader with Lightsaber

    IG-88 with Riot Gun

    4-LOM with Concussion Rifle

    Guri

    Prince Xizor

    Mosep

    Snoova

    Jodo Kast

    Dengar with Blaster Carbine

    Boba Fett with Blaster Rifle


    Vehicles (4)


    Tempest Scout 1

    Tempest Scout 3

    Tempest 1

    Blizzard 1


    Starships (10)


    Zuckuss in Mist Hunter

    Saber 1

    TIE Interceptor x8


    Weapons (1)


    Vibro-Ax


    Effects (6)


    Overseeing It Personally

    Dreaded Imperial Starfleet

    Sienar Fleet Systems

    Secret Plans

    Well Guarded

    Expand the Empire


    Interrupts (7)


    Twi’lek Advisor x4

    Imperial Barrier

    Short Range Fighters

    All Power to Weapons '

    Strategy: '

    ---note sorry, Jungle is not a start. I stupid---

    ---note I do not have any dreadnaughts. If I did, I’d put them in. Also, I was to add SFS Cannons but cannot find room---



    Ralltiir Operations is still the best objective out there. Every Light deck plays with Rebels. They’re all deploy + 2 to Ralltiir. The objective is easily flippable. When it’s flipped their drains are -1, you add lots to battle destinies, and you can use 2 force to take ANY card into hand, which is awesome. Here’s the best thing. You can use Imperial Decree with the force drain -1 thing to make their drains = 0. Here’s how you play this


    Turns


    1st - pull out Wakeelmui before you activate. activate. deploy sites from your hand / one from reserve deck. draw up


    2nd - deploy 1 more site, then deploy imps to all of them, if possible. move the characters around so you don’t die. (if opponent moves to the ralltiir system, deploy the saber w/ baron or interceptors to take him out)


    3rd - deploy ships to wakeelmui and ralltiir. make SURE you hold your sites. his force drains are now 0, or maybe 1, if they’re at a 2/2 site.


    4th - watch him try to kill you. you win


    There is not much tech in this deck, but it does the job very well. lots of retrieval with Sienar, if you get it out. Cancel his early drains with dreaded imp fleet. it rocks. try it. '

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