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Schiemer’s Hidden Mains and Ships

    Deck ID: 15489

    Author: Michael "The Rattler" Schiemer

    Title: Schiemer’s Hidden Mains and Ships

    Side: Light

    Date Published: 2001-04-22

    Description:
    Powerful enough to hold a system and powerful enough to hold a site, just sit back with menace fades and battle plan and take your opponents drains of 1. I mean, you’re gonna retrieve it anyways

    Rating:
    4.5

    Cards:

    'Starting stuff


    hidden base

    hidden base marker

    rendevous point

    hftmf

    insurrection

    squass

    strike planning


    Locations


    dagobah

    hut

    endor db

    endor

    h1 db


    Ships

    millenium falcon

    red squadron 1

    outrider

    red 7


    Weapons

    anakin’s saber

    luke’s saber



    characters


    3x jedi luke

    3x obi w/saber

    2x leia /saber

    2x captain han

    chewie protector

    corran

    orrimarko

    tawss khaa

    dash

    wedge, rsl

    elyk rue

    general calrissian

    owen + beru (good ground character)


    interupts

    sorry about the mess+blaster proficiency

    4x ooc/tt

    clash

    barrier

    2x weapon lev

    3x on the edge

    2x fallen portal

    insurgent planning

    2x signal


    effects

    order to engage

    menace fades

    battle plan

    ounee tah


    admiral’s orders

    2x I’ll take the leader



    Cards I want to add

    61. staging areas

    62. do or do not/wise advise

    63. projection of a skywalker


    I prefer fighting on endor with strike planning but for those who like this deck on tatoine, these are the changes needed.


    -endor

    -endor db

    -strike planning

    -general calrissian


    +tatoine

    +tatoine db

    +staging areas or dodn+wise advise

    +lando w/vibro ax



    '

    Strategy: '

    Edit Playing versus abyssan swarm can be a tough match so I would now recommend using the version of this deck on tatoine so you can move your guys to his jp sites and get in their face with order to engage. They will be constantly retrieving and cancelling your drains so you need to be able to fight back and do some damage.The tough decision is using the spaceport db or the tatoine one.


    End of edit


    These are things I want to stress about the deck.


    -General calrissian is not what I use to get out falcon from reserve deck. I use my captain hans for this. Lando is just a really good EXTRA falcon or outrider pilot that I can pull.


    -I always have at least two ships and at least 7 ability at each system so I will not be caught off guard


    -I do activate enough. I give myself 11 force and my opponent will always give me at least 2 force. This is enough for secret plans and so on. Staging areas would help but not much since my starting line up of 3 effects is packed. I also give my opponent only 3 force which is not too bad for light side decks these days.


    -I have no sac protection because anyone crazy enough to play it with all the wys decks out there is probably not one of the good players. If you do face sac(BHBM) then set up your ships and a force at a db. Use run away techniques with menace fades if you get it out . They will have a small package of characters and starships if they are playing sense and alters so just try to kill their characters. Wait until late game to play interupts after they have losst a lot to their objective and your drains at endor. They probably will lose some of their senses and alters since you arent playing anything targetable.


    -pulling crix mading and scouts doesnt work so dont even mention it.


    Now that you have heard the important imformation and reminders, just play the deck smart and like a normal hidden mains. It is a very versatile deck that will very rarely lose if played right.Enjoy.












































































    '

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