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Arent you a little short to be a Stormtrooper

    Deck ID: 15557

    Author: Jan "BronzeDynamo" Argilagos

    Title: Arent you a little short to be a Stormtrooper

    Side: Light

    Date Published: 2001-04-24

    Description:
    Well Ive seen a whole bunch of people suddenly show interest in this deck, even though I have had versions of this ever the OBJ came out (using Eloms & Plastiod armor – I loved that, Spies immune to weapon destiny >6 all over the place)

    Rating:
    4.5

    Cards:

    'STARTING (8)


    RTP/STIEAM

    Y4 War Room

    Y4 DB

    DS DB 327

    DS Detention Block

    Prisoner 2187

    The Signal

    Echo Base Garrison


    LOCATIONS (4)

    Y4 Jungle

    Rendevous Point

    Dagobah Yoda s Hut

    Tatooine DB 94


    CHARACTERS (15)

    8D8

    ASP-707 x2

    Prisoner 2187

    Luke Skywalker JK x2

    Obi-Wan w/ LS

    Han w/ Heavy Blaster x2

    Chewbacca, Protector

    Cdr Wedge Antilles

    Coran Horn

    Lando w/ Vibro Axe

    Orimarrko

    Cpl Beezer

    Yoxgit


    VEHICLES (4)

    Lift Tube x2

    Air Swoop x2


    EFFECTS (8)

    Scramble

    Bacta Tank

    I Hope Shes Alright

    Staging Areas

    Death Star Plans x3

    Order To Engage

    Menace Fades


    INTERRUPTS (16)

    Weapon Levitation

    Shocking Information

    Skywalkers

    Don t Get @#$%y

    OOC/ TT

    How Did we Get Into this Mess x2

    This is all Your Fault x2

    Fallen Portal x2

    The Force Is Strong w/ This One

    Lift Tube Escape x3

    Droid Shutdown x2


    GREEN STUFF (5)

    Anakins L/S

    Lukes L/S

    Mercenary Armor x2

    Obi – Wan s Journal


    '

    Strategy: '


    Most people know the basic strategy so therefore I will explain card choices.

    First EBG instead of prep Defenses allows to pull 8D8 quickly along w/ the Tank & overlooked Wedge (D3 F6). I find that the start is mostly personal playing style & the local meta. Decks around here set up FAST, so this is important to me, especially w/ my drawing luck.

    Most of the characters can hold a site alone or with another character. Yoxgit helps get those weapons/devices back in hand after the character goes to the Tank or just keep losing it over again to a force drain. Wegde is a good low deploy/high forfeit character, and easy to get. ASP driod put back those lift tubes & swoops also additional target for DS plans & fodder for This is all your Fault. Most of the other are your standard mains & toys.

    Air swoops make it harder for opponent to get away from OTE, scramble (I love this card) makes them fear it more & stops all those Capturing bounty hunters in their tracks. Hope shes alright vs. space decks. The “usual” fallen portal, Weapon Lev/ Shock/lift tube escape/ are all good recyclable destines, & destiny adders just to pile it on. How did we get into this mess helps you get the cards early & quickly.

    Merc Armor gives Leia extra power Armor & immunity to attrition, and the much aligned journal (you either like this card or not, I have found out) helps vs. drain bonus cancellation of which this deck has a lot of.


    Basically you must play it smart free prisoner 2187 via 8D8/Drain/ move via lift tube/ xfer with swoop then move to War Room/ flip. Deploy effects w/ signal and deploy the beat downs as you get them into hand. (ex a power 10 luke running around is formidable w/ L/S and merc armor add Han & force is strong & Don t get @#$%y is three destiny w/ two good weapon shots@ f=0) There are a lot of combos, that help out the flip side.


    Match Ups


    Vs. Hunt Down just battle Vader as soon as he comes down = Out of play= shut down. Let him have his space away from Luke/ Obi until you kill him.


    Vs. Heavy Space(SYCFA-Big Blue variants) this is the toughest, due to lack of weakness there (okay lack thereof at all) I decided against doing a halfhearted attempt that might hurt me more. This becomes a drain race use Hope she s alright & Menace fades ASAP to slow them down spread your drains and concentrate your big one w/ Obis journal along w/ prisoner 2187(+2FD, +1wL/S, +2 if @DBC, +1 for site, is FD 6 that can t be canceled )


    Vs. RalOps use same of the same strategies for FD, and attempt to dislodge them if the opportunity arises. Usually they can t get back anything as you do, plus they go OOP. Some tough battles will occur as long as it s played well


    Vs. Court / MKOS okay so no losing immunity to attrition still scramble vs BH is Sweeeet. Fallen portal these puny guys easily, and keep the princess away from them.

    Another use for the journal helps cancel all those BH weapons destinies also. Whatever weapons get through, This is all your fault them to your droids (then Droid shutdown it). Some good tough battles, but you should overcome w/ retrieval until they run out of characters.


    Vs. Dark Deal This is battle deck vs battle deck they might have a little more power but you have retrieval & they don t, use it wisely (Secret Plans) watch your force carefully to pay for it, eventually they will run out of characters


    Well that covers most things This is NOT a miracle deck, it will not automatically win, It must be played right. The potential of the deck is it s might. As always constructive ideas are always welcome, as this is an Objective I really like, even if it isn t the best.


    Thanks , The Bronze Dynamo



    '

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