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cct dark deal

    Deck ID: 15564

    Author: doug "froggy" ford

    Title: cct dark deal

    Side: Dark

    Date Published: 2001-04-24

    Description:
    use carbon chamber testing to get off a quick dark deal. then drain with bounty huters

    Rating:
    3.5

    Cards:

    'STARTING (9 cards)

    carbon chamber testing / my favorite decoration

    cloud city securtity tower

    cloud city carbonite chamber

    jabbas prize

    carbonite chamber console

    prepared defenses

    mobilization points

    all wrapped up

    secret plans


    LOCATIONS (7 cards)

    bespin cloud city x2

    jabba’s palace audience chamber

    tattoine docking bay 94

    cloud city east platform (docking bay)

    cloud city upper plaza corridor

    cloud city interrogation room


    INTERRUPTS (8 cards)

    twi’lek advisor x2

    sniper x2

    jabba’s through with you x2

    none shall pass x2


    EFFECTS (6 cards)

    bounty x2

    reactor terminal

    bad feeling have I

    dark deal

    insignificant rebellion


    WEAPONS (4 cards)

    vaders lightsaber

    mara jades lightsaber

    zuckus’s snare rifle

    feltipern trevagg’s stuin rifle


    DEVICES (5 cards)

    binders x5


    STARSHIPS (1 card)

    executor


    CHARACTERS (20 cards)

    darth vader, dark lord of the sith x2

    mara jade, the emporers hand x2

    grand moff tarkin x2

    lando calrissian

    jabba the hutt

    m’iiyoom onith

    4-lom with concussionr rifle

    ig-88 with riot gun

    bossk with mortar gun

    dengar wiuth blaster carbine

    boba fett

    guri

    zuckuss

    djas puhr

    jodo kast

    bane malar

    ree-yees

    '

    Strategy: '

    start be deploying the east platform and lando from reserve deck. if you are really lucky yuo’ll draw zuckuss in yer opening hand and have himescort the captive he is the best for that. with his abilkity to move away as a react. from this point deploy docking bay 94 and the audience chamber from reserve deck. and us the audince chamber to pull m’iiyoom noith. use his game text to kill off all of yer opponets unique males. once you flip the objective occupy cloud city site and use the game text of mobilization points to get executor from reserve deck. adnd eploy it to bespin cloud ciuty and deploy dark deal. never move the executor. infact you will rpobally lose it ina battle if neccesary. all you need it for is to control bespin cloud city long enough to deploy dark deal. at this point drain at cloud city. use boba fett to pull of huge bounty’s for some nice force retrieval. and use snipers to capture them. give feltipern trevaggs stun rifle to jodo kast. if they are a target of a bounty he will add 4 to the destiny and he fires for free.

    trhe weapons in this deck will make any battle a quick and easy fight. im thinijg of throwing in the prophetess for even more force retrieval. i put binders inbecause they are the best bounty huter card. first of all there destiny 6. plus they will let you escort any amount of captives. and those are crucial with the weapons in this deck. i figured why worry about defensive card when i have bounty’s to get me force retrieval. along with the objective retieving me a force every trun '

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