DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
It’s a Trap

    Deck ID: 15642

    Author: Tim "jedi_turtle" Truong

    Title: It’s a Trap

    Side: Dark

    Date Published: 2001-04-29

    Description:
    trap them rebels

    Rating:
    1.0

    Cards:

    'Locations Mon Calamari

    Endor

    Sullust

    Rendili

    Kuat

    Kessel


    Characters Admiral Piett

    R1-G4 x8

    Lord Vader


    Character Weapons, Weapons, and Devices Tractor Beam x6


    Starships and Vehicles Victory-Class Star Destroyer x10

    Executor

    TIE Interceptor x10

    Tie Fighter x10

    Death Star Assualt Squadron



    Interrupts and Effects Pride of the Empire x4

    Battle Order

    Combat Readiness




    Other (Creatures, Jedi Tests, etc.) None

    '

    Strategy: '

    Use Combat Readiness to take out Rendili and Kuat. Then Deploy one to two Victory-Classs Star Destroyers on each system. Place Executor and Death Star Assualt Squadron. Make sure to place Lord Vader on a Location if you want that Battle order to work. Deploy 2 to 3 TIE Fighters on each system for free if a Star Destroyer is there. Same goes for the TIE Interceptors. Place Pride of Empires on your TIE Fighters so then each trun during their move phase, they lose 8 Force And, of course, place admiral Piett on Executor and place the R1-G4s on any of your star destroyers. Make sure not to lose Lord Vader, otherwise, someone will have to go on the ground to make the battle order let you froce drain for free. Other than that, it should be a breeze taking out those rebels

    '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.