Deck ID: 15734
Author: Brian "Buccaneers" Speight
Title: Bring Him Before MeCC Style
Side: Dark
Date Published: 2001-05-03
Description:
Has enough characters for a beatdown. Drains like mad, and retrieves a lot.
Rating:
4.0
Cards:
'Starting
All Wrapped Up
Imperial Arrest Order
Secret Plans
Prepared Defenses
Bring Him Before/TYFP
Your Destiny
Insignificant Rebellion
Locations
CC Security Tower x2
CC Carbonite Chamber
CC Landing Platform
CC Downtown Plaza
Bespin Cloud City
Hoth Echo War Room x2
Characters
Boba Fett x2
Lord Vader
DVDLOTS x3
Arica
Emperor Palpatine
Ig w/gun
Dengar w/gun
Commander Igar
Grand Moff Tarkin
Mosep
4-Lom w/gun
Prince Xizor
Guri
Bossk w/gun
Jodo Kast
Weapons
Vader’s Saber x2
Vehicles/Starships
OS-72-1 in Obisidian 1
OS-72-2 in Obsidian 2
Blizzard 2
Tempest 1
Effects/Interrupts
He’s all yours Bounty Hunter x2
Ghhhk
Human Shield
Sense x2
Trample
Vader’s Bounty
We Have a Prisoner
Responsibilty of Command x2
Much Anger In Him x2
Control/Set For Stun
Projective Telepathy
Resistance
Dark Deal
Imperial Barrier '
Strategy: '
**Update**
When I want to do Dark Deal, I deploy Bespin and then my ships. I draw my ships and deploy when ready. All I have to do is control Bespin, and then land them at the docking bay. You just don’t deploy Cloud City, because they will take it over.
I made this deck right after NC States (Im Stupid), but my other version of the deck went 2-1(losing to Agents In the Court).
So I thought, how could it be better. I looked through my CC Box and saw Dark Deal and Vaders Bounty. It hit me then that my drains would be +2, and if I used Mosep it all comes from reserve deck. I have 2 CCSecurity Towers in so I can get Vaders Bounty out ASAP.
My combo with Vaders Bounty is
Vaders Bounty on Luke + Boba Fett + Hes All Yours Bounty Hunter = 13-18 force retrieved. Not bad, because no one uses Aim High, and if they did, paying that much is worth it.
I have Responsibility of Command and Much Anger In Him in there to stop DTF/Beggar (because they cant initate Battle and Force Drain). Then I can just drain at Cloud City while they lose 4 force a turn. If they alter it, use Sense. If they alter that, use Control. If you to capture a key character of theirs use We have a Prisoner because it plays for free and is immune to Sense. Put Vaders Bounty on them and use Hes All yours Bounty Hunter to get it done faster. If you play it right, you can retrieve your force in one turn. I dont have Mob. Points in here because you dont need it. You just get 2 docking bays.
Also, you DONT have to convert Luke, it would make the game go faster though)
Matchups
WYSTake over the Cantina, drain like mad, use Secret Plans so they pay like mad. Guri and Jodo help with Multiple Destinies and Dengar can pop them off. Put ROC in space and use the Bounty to retrieve.
MWYHLIn my area it is dead and they use Luke to train. LOL. I dont use Search And Destroy because I dont have to. I drain for 10, and they lose 3 for Your Destiny. If they use DOS, Use ROC so they lose 4 force, and if you can complete the Bounty then go for it.
Profit Bounty Luke, battle with your Bounty Hunters, retrieve. Attack Ben, drain like mad. If they get tough, then use your Trample and Set For Stun to get rid of 2 battlers.
Hidden base w/ship and mains Easy win, they may cancel my 2 drains, but it wont be enough. Mains-easy win. If they use OMDH, they will have to pay to retrieve. Basically, drain like mad. Battle them, lay the beatdown. Retrieve.
EBO Dont attack unless you see a good oppurtunity. Drain, ROC them if they are at 4th marker, and get as much as you can out of that. Use your walkers with Bounty Hunters, then retrieve.
Any help is needed, and please give me a good thorough review.
Thanks,
Buccaneers '