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Madskills’ BHBM

    Deck ID: 15864

    Author: Michael "MadSkills84" Pistone

    Title: Madskills’ BHBM

    Side: Dark

    Date Published: 2001-05-10

    Description:
    An idea given to me by Eric Hunter use Imperial Commands to rank your opponents in battles and win the game by that, clearing them out to drain them or just turn luke. A win is a win right?

    Rating:
    4.5

    Cards:

    'Locations

    Carida

    Cloud City East Platform (Docking Bay)

    Death Star II Docking Bay

    Death Star II Throne Room

    Kiffex


    Characters (18)

    4-LOM With Concussion Rifle

    Admiral Ozzel

    Admiral Piett

    Commander Igar

    DS-61-2

    Emperor Palpatine x2

    General Veers x2

    Grand Admiral Thrawn

    Guri x2

    Janus Greejatus x2

    Lord Vader x4

    Officer Evax


    Vehicles (2)

    Blizzard 2

    Tempest 1


    Starships (7)

    Bossk In Hounds Tooth

    Chimaera

    Devastator

    Dreadnaught Class Heavy Cruiser x2

    Stinger

    Zuckuss In Mist Hunter


    Interrupts (12)

    Force Lightning

    Imperial Command x3

    Monnok

    Operational As Planned

    Point Man

    Prepared Defenses

    Shocking Revelation

    Trample

    Twi’lek Advisor x2


    Effects (14)

    Battle Order

    Emperor’s Power

    First Strike

    Imperial Arrest Order

    Imperial Decree

    Insignificant Rebellion

    Lateral Damage

    Mobilization Points

    Oppressive Enforcement

    Search And Destroy

    Secret Plans

    There’ll Be Hell To Pay x2

    Your Destiny


    Objective

    Bring Him Before Me/Take Your Father’s Place

    '

    Strategy: '

    Ok basically every game here’s your start

    Prepared Defenses, IAO, Mob. Points, Oppressive, Your Insight, Insignificant Rebellion, DS 2 Throne Room and of course the objective.


    Basically deploy to get a drain going, when they either deploy to stop the drain or deploy elsewhere to match it beat them up with multiple destinies, imperial commands, emperors power etc. First Strike and Insignificant Rebellion speed this up. Don’t get Luke unless you can apply beatdown fast or if he’s draining you bad because you will lose one force a turn and the destinies are relatively low in the deck so you most likely won’t be making them lose force to the duels.


    Basically the strat section is the same for every deck

    CONTROL SPACE, this is the biggest thing Dark has going for it right now and one of the keys of winning every game. Wanna beat WYS? Get the system early and keep it.


    WYS

    Control the system, get them to stack cards. Grab Harvest Set up decree if possible to shut down the drains. Out drain them and just beat them to oblivion with Imperial command.


    EBO

    Beat them up with search destroy and battle plan. Set up decree with hoth sites or planets, whichever works better. Start decree instead of oppressive for this matchup since there isn’t anything really worth grabbing.


    Hidden Base Flip

    Probe the hell out of them. Basically same strategy as EBO just you must probe the system. Probing the system increases your chances of winning exponentially, not that it is hard anyways.


    Mains

    Play smart, that’s how you beat mains. Play smart, I can’t tell you how to beat mains you just gotta do it.


    Hope you like the deck

    Madskills '

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