Deck ID: 15886
Author: Fred "DMX69" Durst
Title: Untouchable
Side: Dark
Date Published: 2001-05-11
Description:
Crayzee monkies runnin around who claim to be ISB agents.
Rating:
4.5
Cards: 
'Start -		(6)
		ISB
		Prep’d Defense
		First Strike
		Secret Plans
		Something Special Planned For Them
		Coruscant
	Characters-	(28)
		Outer Rim Scout x 10
		Chall Beckan x2
		Fozec x2
		Probe Droid x4
		4-Lom w/gun x2
		Iggy w/gun x2
		Guri x2
		EV-9D9 
		Tooex x3
	Effects- 	(10)
		First Strike (S)
		Secret Plans (S)
		SSPFT(S)
		Scum and Villany 
		Sunsdown x2
		Reactor Terminal
		Resitance
		Bargaining Table
	Interrupts- 	(14)
		Prep’d Defense (S)
		Probe Droid Telementry x3
		Twilek Advisor x3
		Abyssin Ornament x2
		Sneak Attack x3
	Sites- 		(9)
		Tatooine x2
		Jabba’s Palace x2
		Audience Chamber
		Tusken Canyon
		Lar’s Moisture Farm
		Coruscant (S)
	OBJ- ISB/ Be Afraid, Very Afraid
'
Strategy: '
Strategy-	
           *** Bargaining Table is lightside, it should be Den Of Thieves***
            *** Take out a Fozec for a Chyler.***
			Here are the reasons for some cards
	EV-9D9- lets think about this, power of the 3 and doesn’t cancel
scum. Dah hoyoh
	Guri- another no brainer, power 4 doesn’t cancel scum. You must
have an IQ of about 2 to not figure that out.
	4-Lom w/g- Cancel Artoo and Threepio’s game text plus he’s just
good all around and doesn’t cancel scum.
	IG-88 w/g- Power 4, can take a person out of the battle by capturing
adds a destiny and doesn’t cancel scum.
	Fozec- just cuz he’s an alien and an ISB agent.
	No IMP Decree because i won’t control 2 rebel base locations
unless they are playing EBO which no one plays in my region, and i don’t
have space in cuz of EBO ,HB and especially WYS
	Get your ppl ASAP so you can flip. Especially the Probe Droids and
ORS. Probe your opponent’s hand alot and use Probe Droid Telementary
to place cards out of play. Bye bye Obi. See you later Chewie
	Also get JP,Audience Chamber, and S&V out ASAP and Sunsdown
ASAP. Have a Tooex at each location you control so your ppl are power
plus 2. ORS are now power=4. Saweeeeet. Your spies deploy for free
when Sunsdown is down and add a destiny to power only. Iggy with 4Lom
and a couple of ORS 3 destiny and with Sneak Attack the total can be as
high as +6 Attrition is scary Whenever you battle you retrieve 3 force and
they lose 1 boo-hoo-hoo-hahahahahahaha
	Now for the matchups-
	EBO- I’ve never played against an EBO cuz no one plays it in my
region. But that is what the Resitance is in for. Put it in for Secret Plans.
	WYS- Secret Plans and SSPFT will save you. When they retireve
with Tat Celeb it costs force. If they use Harvest use 4 force, and that card
is placed out of play. On The Edge, pay and outta play. You get the idea.
Try to keep inide cuz the patrol crafts will kill a they come outta no where
with a guy who adds a destiny Play smart and you should win.
	Profit Elom- Dahahahahahahahahahahahaha, are you kidding I
could kill thi in my sleep. Start with Chall and an ORS. Then you take an
ORS into hand cuz of Chall’s gametext. Yes it does work then Their little
Eloms will be so scared they will piss themelves
	Mains of any kind except WYS- 3 words,..... Search and Destroy.
Just keep retreiving agents.
	If they are using Artoo and Threepio at H1 DB deploy some spy
dude, it don’t matter. Say hello to my little friend ORS
'