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Why Martin Falke is No 4 in the world

    Deck ID: 1598

    Author: Bastian "Death Star" Winkelhaus

    Title: Why Martin Falke is No 4 in the world

    Side: Light

    Date Published: 1999-12-09

    Description:
    I have to admit that I didnt build this one myself but I played it at worlds, day two and Martin has no internet access, so here we go. This deck is supposed to knock everything out, but you have to be able to track some destinies.

    Rating:
    4.5

    Cards:

    'Objective (1)
    Hidden Base

    Locations (9)
    Rendezvous point
    Alderaan x2
    Tatooine
    Kessel
    Kashyyyk
    Tibrin
    Chandrilla
    Cloud city carbonite chamber

    Characters (16)
    EPP Obi x2
    EPP Luke x2
    EPP Leia x2
    EPP Han
    Cpt. Han Solo
    ECC Lando
    Figrin Dan
    Melas
    Taws Khaa
    Orrimarko
    Wedge Antilles
    Jeroen Webb
    Harc Seff

    Starships (7)
    Millennium Falcon x2
    Red Leader in Red 1
    Gold Leader in Gold 1
    Tantive IV
    Spiral
    Redemption

    Device (1)
    Landing claw

    Interrupts (18)
    The Signal
    Shocking Information
    A few maneuvers
    Transmission terminated x2
    Dont forget the droids
    Under attack
    Rebel barrier x2
    Clash of sabers
    Tunnel vision
    Courage of a skywalker
    Glancing blow
    The force is strong with this one
    Narrow escape
    Throw me another charge
    Its a hit
    Innocent scoundrel

    Effects (8)
    Order to engage
    Yodas gimer stick
    Battle Plan
    Bacta Tank
    Wise Advice
    Whatre you tryin to push on us? x2
    Our most desperate hour



    '

    Strategy: '

    Damned Theres an error in the decklist. Innocent scoundrel is supposed to be Keep your eyes open.
    Greetings to the guy who wants to use innocent scoundrel in his ewok deck none the less.

    This deck has more tech than any other deck I ever saw.
    The deck is not supposed to flip until the end of the game unless youre forced to do so. Start should be Wise Advice if you think Sense/Alter, else Battle Plan.
    Tibrin is key to this deck, as is Order to engage. You have a good activation to be able to track destinies, either used interrupts or cards you saw with Figrin Dan, thats what he is good for.
    The mega falcon can take out every ship, even the executor. Just before the end of the game opponent should not have anything left in space. Thats when you flip to retrieve everything with our most desperate hour.
    Yodas gimer stick + Order to engage + Under attack is just the ultimate combo.
    '

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