Deck ID: 16031
Author: Mason "Palleon" Johnson
Title: The Emperors Wrath v 2 0
Side: Dark
Date Published: 2001-05-18
Description:
A BHBM with even more possibilities.
Rating:
4.5
Cards:
'Objective (1)
Bring Him Before Me / Take Your Fathers Place
Characters (20)
Lord Vader x2
Darth Vader, Dark Lord of the Sith x2
Emperor Palpatine x2
Mara Jade, The Emperors Hand x2
Mighty Jabba
Janus Greejatus
Grand Moff Tarkin
Prince Xizor
Guri
Sim Aloo
Dengar with Blaster Carbine
IG-88 with Riot Gun
Boba Fett with Blaster Rifle
Dr. Evazan & Ponda Baba
Grand Admiral Thrawn
Admiral Chiraneau
Locations (5)
Death Star II Throne Room
Death Star II Docking Bay
Endor Docking Bay (Landing Platform)
Cloud City East Platform (Docking Bay)
Rendili
Interrupts (14)
I Have You Now x2
Evader & Monnok
You are Beaten
Ommni Box & It’s Worse
Force Lightning x2
Operational as Planned
Masterful Move x2
Twilek Advisor
Sniper & Dark Strike
Ghhhk & Those Rebels Wont Escape Us
Prepared Defenses
Effects (13)
Imperial Arrest Order
Mobilization Points
Crursh the Rebellion
You Cannot Hide Forever
Emperors Power
Your Destiny
Insignificant Rebellion
Lateral Damage
Secret Plans
Battle Order
Reactor Terminal
Presence of the Force x2
Starships (6)
Chimaera
Devastator
Bossk in Hounds Tooth
Zuckuss in Mist Hunter
Dreadnaught-Class heavy Cruiser x2
Weapons (2)
Vaders Lightsaber
Maras Lightsaber '
Strategy: '
This is a force drain and beadown deck, it is very capable in space and on the ground. It controls the game. it has many characters to keeps the beatdowns going, destiny and force drain adders, etc. Track your destinies and you can cause tons of battle damage, and maybe even cross luke.
Starting I start Imperial Arrest Order, Mobilization Points, and Crush the Rebellion. So can get tons of early activation, get my sites I need out, and stop numbers and grab battle order once your set up.
Playing Pull your sites, and get the emperor to the throne room with emperors power, get your drain sites set up, but keep beatdown characters in hand. When opportunity strikes
use your destiny adders, to cause massive attrition and battle damage, dont let them control anything. Get battle order going to stop all of their drains if you can win a few
battles you could always cross luke for an instant win. Your Destiny will help out if they dont deploy luke, and even if they do your removing the light sides most powerful
character in the game
Advantages No luke dueling vader when tatooine comes out. Three ways to win Drain,Battle, or cross. Or you can try a combination of the three.The ability to control the who table.
Matchups
WYS this deck destroys most WYS it controls tatooine on the ground with massive destinies, and drains at the cantina. if you can take rendili, Tatooine, or Kessel and keep the ground with battle order out they dont stand a chance vs. your massive drains. You can restrict their destinies with Guri. You destroy all of WYS main advantages. Slow their retrieval with Secret Plans, and control the game. usually an easy win.
TIGIH scouts Send huge beatdown crews to endor, choke, shoot, operate, sniper, I Have you now, etc. Drain in space and use battle order to make them pay for their drains. Wear him down with your drains, and cross luke if you can. Difficult game if you dont play smart, but can be easily won if you play smart.
Hidden Mains Destroy his mains on the ground, and drain in space. Guri will kill the super falcon, Secret plans will slow their retrieval. Drain for tons, and you can always cross luke. Not much they can do here, pretty easy win.
Anything else just control the board, drain, cross luke, battle, add destines, the possibilities are endless
Thanks for reading and reviewing '