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Imperial Command

    Deck ID: 16183

    Author: Zach "spirajira" Cute

    Title: Imperial Command

    Side: Dark

    Date Published: 2001-05-24

    Description:
    endor ops massive drain imperial command

    Rating:
    4.5

    Cards:

    'starting(8)

    endor ops/whats this side do?

    endor

    endorbunker

    endordocking bay

    prepared defenses

    power of the hut

    IAO

    mob. points


    locations(5)

    kashyyyk

    fondor

    sullust

    D2docking bay

    executordocking bay


    characters(14)

    Grand admiral thrawn x2

    commander merrejk x2

    U-3PO

    arica

    ephant mon

    captain godherdt

    captain sarkli

    lord vader

    admiral ozzel

    admiral piett

    admiral motti

    admiral chiraneau


    starships(11)

    chimaerra x2

    executor

    devastator

    death squadron star destroyer x3

    avenger

    thunderflare

    dominator

    vengance


    interrupts(13)

    ÍMPË®ÏÅL ÇÖMMÁÑD x5

    twilker advisor x2

    ghhhk/TRWEU x2

    imperial barrier x2

    control/SFS x2


    effects(7)

    somthing special planned for them

    ominous rumors

    POTF x2

    oppresive enforcement

    secret plans

    lateral damage


    AO(2)

    were in attack position now x2 '

    Strategy: '

    response to reviews

    yes u idiots, it doesnt drian for 15 by turn 2, it drains by 15 by turn 3-5, and when that hapens u win the game with yur drains. and y add ground defence if it isnt a ground deck, all they can get is the docking bay, they cant even move into the bunker, u guys r such idiots with the ground defence stuff

    §TRÅTËG¥

    pull executor before u activate, and also pull piett with an imperial command before u activate. activate, take ominous rumors, deploy executor docking bay from reserve deck, deploy piett there, take merrejk if u dont have him. deploy him to executor with his pal piett and pull fondor. if they gave u 2 force go ahead and deploy ominous but if not o well. next turn get yur d/b and system out, and get a guy to the 2 non-battlegounds, deploy ephant mon to bunker, and draw. this turn get executor with an admiral(pref chirineua) to fondor, and from then on start building out controling yur systems. once u have hold of yur systems get maximum drains going and they cant stand it. u r built to take anything they throw at u, this deck doesnt have retrieval, but not many ds decks these days do. its pretty solid, can take most all decks. yes MWYHL gives it trouble as far as canceling yur drain bonus’, but u still out power them and can still drain enough. they cant take u in space, it will just be a long game of u slowly wearing them down cause the only thing they can do is come at yur endor d/b. mains could be hard cause if its TRM it will choke u of force, and that can slow this down, but again, all they can do is drain a bit on ground while u just blow them away with frains in space. HB flip with matching pilots should be easy cause they will rush flipping to cancel ur drains and u will probe and pick apart what they put in space. Tigih will drain u a bit on ground and such, but u can still blow them away with ur drains in space, long game but u will come out on top with a better than decent differential. well hope u liked it, it works well

    spirajira

    '

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