DeckTech.net
Home
 Card Games?
About DeckTech
FAQ
DPC
Star Wars CCG
Home
  About the Game
Decks
Tournament Reports
CCGs
MagiNation Duel
Lord of the Rings Card Game
Star Wars Customizable Card Game
Star Wars Trading Card Game
Star Trek Customizable Card Game
 
Kreml (stronghold)

    Deck ID: 16241

    Author: Matt "Ooryl_909" Woleske

    Title: Kreml (stronghold)

    Side: Light

    Date Published: 2001-05-27

    Description:
    My newest version TRM teched out and ready for tatooine. Uses Twix’s for activation, Heading for the Med. Frigate Start and tracking for great retrieval.

    Rating:
    4.5

    Cards:

    'Locations (7)

    Echo Command Center

    Yoda’s Hut

    Obi’s Hut

    Cantina

    Yavin 4 Throne Room

    Yavin 4 Massassi Headquarters

    Kessel


    Characters (18)

    Melas

    Lando w/ Ax

    Tawss Khaa

    Luke w/ Saber

    Lt. Blount

    Leia w/ Blaster

    Wedge, RSL

    Han w/ Blaster

    LSJK

    Dash Rendar

    Ben Kenobi

    Cap’n Han

    Owen and Beru

    Chewie Protecta

    Corran Horn

    Obi w/ Saber x2

    Orrimarrko


    Ships (6)

    Millenium Falcon

    RS1

    Outrider

    Spiral

    Home 1

    Tantive IV


    Weapons (3)

    Luke’s Saber

    Ani’s Saber

    Obi’s Saber


    Interrupts (17)

    Fall of a Legend x2

    Throw Me another Charge x2

    On the Edge x3

    Clash

    Signal

    Courage of a Skywalker

    Jedi Presence

    OOC/TT x2

    Control/Tunnel x2

    Smoke Screen

    Heading for the Med Frigate


    Effects (7)

    Aim High

    Ounee Ta

    Goo Nee Tay

    Battle Plan

    YISYW

    I Hope She’s All Right

    Squassin


    Admiral’s Orders (2)

    I’ll Take the Leader x2



    '

    Strategy: '

    **Yet another Update**

    Yeah I’m sorry about my stupidity its not really teched out for tat its just the original version had the insurrection/staging areas abuse and this version now has twix’s to save the deck from all that d bay hate

    **End Update**


    **Update**

    I just checked again, turns out it only lost by 14 to Christian sorry.

    **End Update**


    First the title is in Russian if you were wondering.


    If you aren’t satisfied w/ this strategy section refer back to my other TRM on my page.


    Hmmmm, where to start. First this deck has put in a solid preformance at the last few local tourneys and put in a 2-1 performance @ WI states. Throne Room Mains has been around...well since the game started its good but it dropped off because of new expansions but now its making a resurgence. The deck type in general has weaknesses against Tie’s, Hunt Down, ISB Big Blue, and Scum but I’ve factored in just the right amount of tech against all of those decks along with a good blend of retrieval and mains to form a great hybrid. With my methods of retrieval in this deck tracking is necessary. I during all of states mistracked once over activating by one cause I can’t count in that incident poor Orrimarrko got fried. Tracking shouldn’t be that hard and it never was that hard for me but for some people it seems to me they have difficulties tracking so read some tracking articles (there are a lot of good ones out there) and learn that it isn’t that difficult when you have the recycling interrupts like Throw me another charge and Fall of a Legend.


    Like a said before the deck has weaknesses and here are the cards that are helpful against those decks

    Ties

    I’ll Take the Leader

    I Hope She’s All Right

    and my good space force


    Scum

    Aim High

    I’ll Take the Leader


    Hunt Down

    Mains

    OOC/TT

    Courage of a Skywalker (against dueling at least)


    ISB Big Blue

    I’ll Take the Leader (all starSHIPS power -2)

    I Hope She’s All Right

    and again the good space force


    At states my only loss came to a hunt down non duel in a game against Christian Kriesel (one of the better players in the state). Holding true to TRM’s promise (it wins and when it loses it doesn’t lose by much) it lost by 17.


    Card Explainations


    I Hope She’s All Right

    Like I mention in nearly all my light decks this is good Tech against Ties its a LS Search and Destroy and it isn’t used even half as much as SaD I also shouldn’t have any problem getting it out because there are no shortage of 1 destiny characters.


    Goo Nee Tay

    The card is all around good w/ the deploy adder but also it prevents one nasty enemy of this deck, Miyoom Onith for working her magic and seducing my little guys like the whore she is.


    Kessel and Cantina

    The only 2 drain sites in the deck I have them in only because of my serious fear of those non interactive decks like mine that won’t give me anywhere to drain at so to fix the problem I stuck in these 2 nice sites and can draw up for em’ and drain for 5 (8 w/ all the sabers out).


    Matchups


    Hunt Down

    You have your 2 OOC/TT so soon enough you should be able to get one and if you don’t no need to worry because their visage will hurt them more with them having no viable way of retrieval. Just merrily lose your cards to visage and next turn retrieve that one and 4 more w/ an on the edge. Take sadistic pleasure in watching their own card kill them.


    Court

    Start Aim High (of course) against this deck your Goo Nee Tay will be useless against them but no need to worry much. Thank them for the extra activation and beat them hard w/ it.


    MKOS

    Read same as court.


    ISB Big Blue

    Use your heavy space force early to take their ships out of the game hard. Your multiple destinies will not be so effective against the Imperial Command Rich sort but your ground drains will slowly eat away at them while the raw power of Outrider and the Falcon clear systems.


    Ties

    I came up against a tie deck during states and it was a very interactive game but I had hardly any force to work with he started Kessel but I got a Twix in my hand but the whole game the max of force he got was 4 a turn all from his sites while i drained w/ sabers beat up ties and sat at Kessel and Millwaukee leisurly draining him out. It was one of the easiest games against Ties I ever played.


    Hope you enjoyed the deck, Thanks.


    -Matt Woleske '

Terms of Service, TM, and ©2002 www.decktech.net. All Rights Reserved.