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HOW DO YOU LOSE A 6 BICH

    Deck ID: 16294

    Author: Justin "Lestat2150" Abdallah

    Title: HOW DO YOU LOSE A 6 BICH

    Side: Dark

    Date Published: 2001-05-29

    Description:
    Using the new stradegy of capturing the queen from tattooine is what i’m trying to use. Even though the set doesnt come out for another week i just cant hold it, i think this deck is very powerful.

    Rating:
    1.5

    Cards:

    'Starting

    tattooinedesert landing site

    prepared defenses

    I will find them quickly master

    There is no try/oppressive enforcement

    you cannot hide forever


    characters

    Myn Kyneugh

    Guri

    Grand moff tarkin

    Sim aloo

    janus greejatus

    4-Lom with gun

    Fett with gun

    Dengar with cannon

    Xizor

    Djas Phur

    Aurra sing

    Snoova

    Dr E. and ponda baba

    DLOTS

    Jabba the hutt

    General Veers

    Emperor palpatine

    Darth Maul x3

    mara jade

    sith probe droid x2


    Interrupts

    Release your anger

    Focused attack x2

    Sniper and dark strike

    Imperial barrier x2

    Twilek advisor

    its worse x2

    Trample

    Force lightning

    Young fool

    Your are beaten

    Elis Helrot x2


    Effects

    therey’ll be hell to pay x2

    battle order

    search and destroy

    secret plans

    first strike


    starships

    denger in ship

    zuckuss in ship

    fett in ship

    bossk in ship


    locations

    CCdowntown plaza

    endorback door

    tatooinecantina

    tatooine jundlan wastes

    endordark forest


    weapons

    vaders saber

    jades saber


    epic event

    IF the trace was correct


    '

    Strategy: '

    Ok, i know what you guys are thinking, most of this deck isnt released yet. This is how i think the deck should go. ANyway, you start with the coolest tat site out right now and you’ll probably get maul in your opening hand if not within your first draw phase. If your opponent is playing podracing this is perfect. Mostly everyone will put padme in their deck to start off. If they dont then the drains are still decent. The medium destiny in here is 3-5 which is bad for dueling. Ground power isnt a problem and space isnt that bad either. I dont know what the sith probe droids do but they must help this deck theme some. I hope you enjoy this pre release title. '

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