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The Emperors Revenge

    Deck ID: 16295

    Author: Mason "Palleon" Johnson

    Title: The Emperors Revenge

    Side: Dark

    Date Published: 2001-05-29

    Description:
    A BHBM that Drains, Battles, Turns, and Wins. with Suprise S/A package

    Rating:
    4.0

    Cards:

    'Objective (1)

    Bring Him Before Me / Take Your Fathers Place


    Characters (18)

    Lord Vader x2

    Darth Vader, Dark Lord of the Sith x2

    Emperor Palpatine x2

    Mara Jade, The Emperors Hand x2

    Janus Greejatus

    Grand Moff Tarkin

    Prince Xizor

    Guri

    Sim Aloo

    IG-88 with Riot Gun

    Boba Fett with Blaster Rifle

    Dr. Evazan & Ponda Baba

    Grand Admiral Thrawn

    Admiral Chiraneau


    Locations (6)

    Death Star II Throne Room

    Death Star II Docking Bay

    Endor Docking Bay (Landing Platform)

    Cloud City East Platform (Docking Bay)

    Rendili

    Sullust


    Interrupts (17)

    Sense & Uncertain is the Future x3

    Alter & Collateral Damage x2

    I Have You Now x2

    Evader & Monnok

    You are Beaten

    Ommni Box & It’s Worse

    Force Lightning x2

    Masterful Move x2

    Sniper & Dark Strike

    Ghhhk & Those Rebels Wont Escape Us

    Prepared Defenses


    Effects (10)

    Imperial Arrest Order

    Mobilization Points

    Crursh the Rebellion

    Emperors Power

    Your Destiny

    Insignificant Rebellion

    Secret Plans

    Battle Order

    Presence of the Force x2


    Starships (7)

    Chimaera

    Devastator

    Dengar in Punishing One

    Bossk in Hounds Tooth

    Zuckuss in Mist Hunter

    Dreadnaught-Class heavy Cruiser x2


    Weapons (2)

    Vaders Lightsaber

    Maras Lightsaber '

    Strategy: '

    This is a force drain and beadown deck, it is very capable in space and on the ground. It controls the game. it has many characters to keeps the beatdowns going, destiny and force drain adders, etc. Track your destinies and you can cause tons of battle damage, and maybe even cross luke.


    Starting I start Imperial Arrest Order, Mobilization Points, and Crush the Rebellion. So can get tons of early activation, get my sites I need out, and get Evader combo + IHYN


    Playing Pull your sites, and get the emperor to the throne room with emperors power, get your drain sites set up, but keep beatdown characters in hand. When opportunity strikes

    use your destiny adders, to cause massive attrition and battle damage, don’t let them control anything. Get battle order going to stop all of their drains if you can win a few

    battles you could always cross luke for an instant win. Your Destiny will help out if they don’t deploy luke, and even if they do your removing the light sides most powerful

    character in the game


    Advantages No luke dueling vader when tatooine comes out. Three ways to win Drain,Battle, or cross. Or you can try a combination of the three.The ability to control the who table.


    Matchups


    WYS this deck destroys most WYS it controls tatooine on the ground with massive destinies, and drains at the cantina. if you can take rendili, Tatooine, or Kessel and keep the ground with battle order out they dont stand a chance vs. your massive drains. You can restrict their destinies with Guri. You destroy all of WYS main advantages. Slow their retrieval with Secret Plans, and control the game. usually an easy win.


    TIGIH scouts Send huge beatdown crews to endor, choke, shoot, operate, sniper, I Have you now, etc. Drain in space and use battle order to make them pay for their drains. Wear him down with your drains, and cross luke if you can. Difficult game if you don’t play smart, but can be easily won if you play smart.


    Hidden Mains Destroy his mains on the ground, and drain in space. Guri will kill the super falcon, Secret plans will slow their retrieval. Drain for tons, and you can always cross luke. Not much they can do here, pretty easy win.


    QMC Sense their run away cards, and alter celebration, use secret plans vs their retrival,

    cross luke, or just drain them out.


    Anything else just control the board, drain, cross luke, battle, add destines, the possibilities are endless


    Use Your S/A package to get rid of portal, Jedi Presence, Narrow Escape, Bacta Tank, Rebel Fleet, ETC. Use monnok to seewhats in their hand, then use Uncertain is the Future to get rid of their hand if it’s a good one Collateral damage is great Vs. A luke and Epp han combo, opps no more combo lukes dead


    Still works after tatooine, just get a hold on rendili or sullust to satisfy Mob. Points killer.


    Thanks for reading and reviewing '

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