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Court of the Vile Monkey

    Deck ID: 16310

    Author: Lucas "Jedi_R_4ever" Servantes

    Title: Court of the Vile Monkey

    Side: Dark

    Date Published: 2001-05-30

    Description:
    This Is my First deck, a court of the vile gangter bounty hunter deck. Please keeps laughs to a minimum

    Rating:
    4.0

    Cards:

    'Starting(7)

    COTVG/ISEWYD

    Jabba’s audience chamber

    Jabba’s palace dungeon

    Tatooine great pit of carkoon

    prepared defenses

    all wrapped up

    combat response

    mobilization points


    Locations(6)

    Tatooine

    tatooinemos eisly

    tatooinejabba’s palace rancor pit

    tatooine docking bay 94

    cloud city docking bay

    endor docking bay


    Characters(11)

    Ree yees

    dengar with gun

    snoova

    Djas puhr

    guri

    ig-88 with gun

    prince xizor

    jodo kast

    boba with gun

    Boba fett(cloud city)

    Jabba the hutt


    Starships(8)

    stinger

    virago

    dengar in ship

    boba in ship

    bossk in ship

    ig-88 in ship

    zuckuss in ship x2


    Interrupts(15)

    res la’uk rauf

    trap door x2

    twi’lek advisor x2

    double back x2

    Jabba’s through with you x2

    sniper & dark strike x2

    hidden weapons x4


    Effects (6)

    There is no try & oppresive enforcement

    Reactor terminal

    Scum and villany

    Quick reflexes

    bounty x2


    Device(1)

    Mandolorian armor


    Weapons(5)

    Thermal detonator

    Dengars modified riot gun

    vibro ax

    Feltiperns trevagg’s stun rifle

    luke seeker


    Creatures(1)

    Rancor


    '

    Strategy: '

    This is my first deck I built that is actually good. The strategy behind this deck is adaptability. Although the three effects I usally start with are there you can pick from TINT also.

    basicly I capture charecters and feed them to the rancor to put them out of play and make them lose force and me retrive force equal to forfeit. If by some reason I lose rancor I just send them to the dungeon with bounty. This deck has enough ships to be good in space and enough charecters to be good on ground. Please bear in mind that I joined the swccg about a week after reflections 2 came out. And please if you rant or like this deck please give me suggestions on how to improve it. Thank you. '

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