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Scouting For The Jedi

    Deck ID: 16319

    Author: Nick "JediBrain" Stefanko

    Title: Scouting For The Jedi

    Side: Light

    Date Published: 2001-05-30

    Description:
    RST with mad activation, decent drains, and big mains.

    Rating:
    4.5

    Cards:

    'LOCATIONS - 6

    Cloud City Platform 327 (Docking Bay)

    Endor

    Endor Back Door

    Endor Landing Platform (Docking Bay)

    Endor Rebel Landing Site (Forest)

    Tatooine Docking Bay 94


    CHARACTERS - 26

    Ben Kenobi

    Chewbacca Of Kashyyyk

    Colonel Cracken

    Corporal Delevar

    Corporal Kensaric

    Corporal Midge

    Daughter Of Skywalker

    General Crix Madine

    General Solo

    Graak

    Jar Jar Binks

    Ketwol

    Lieutenant Blount

    Lieutenant Greeve

    Lieutenant Page

    Luke Skywalker, Jedi Knight x2

    Major Panno

    Obi-Wan With Lightsaber

    Orrimaarko

    Padme Naberrie

    Qui-Gon Jinn x2

    Sergeant Brooks Carlson

    Threepio With His Parts Showing

    Wicket


    WEAPONS - 3

    Anakin’s Lightsaber

    Jedi Lightsaber x2


    EFFECTS - 6

    Affect Mind

    Do, Or Do Not & Wise Advice

    Honor Of The Jedi

    Insurrection

    Strike Planning

    The Shield Is Down


    INTERRUPTS - 18

    Endor Celebration

    Fallen Portal x3

    Heading For The Medical Frigate

    Insertion Planning x4

    Jedi Presence x2

    Noble Sacrifice

    Off The Edge x2

    Out Of Commission & Transmission Terminated x2

    Run Luke, Run

    The Bith Shuffle & Desperate Reach


    OBJECTIVE - 1

    Rebel Strike Team/Garrison Destroyed '

    Strategy: '

    Start

    RST/GD, Endor, Endor RLS, HFTMF for Insurrection, Strike Planning, and The Shield Is Down


    Strategy

    After you draw your hand, pull Crix. After activating, pull Back Door and Landing Platform (or another DB if LP not there), drop Crix to RSL if you have Kensaric in hand or saw him in your deck (in which case, you’d use Crix’s text to pull him). 2nd turn, you’ll have mad activation.

    Don’t flip early; you’ll want to have heavy activation early in case your opponent forces a battle here or there.

    Get Ben and Qui-Gon (well, QG can be deployed wherever you want, but is -2 to Tatooine) out to the Tatooine DB, and get them to Endor. With this, along with Jedi Luke, spread at all three sites, will give you full control of Endor; you can Fallen Portal 2 sites, Run Luke Run, and Jedi Presence for clinching ground battles. With Midge and Graak-enhanced drains, you should be able to do a fair amount of damage.

    On the weapons, Anakin’s Lightsaber is for either Luke or DOS, depending on the situation, and the Jedi sabers are for Ben and Qui-Gon. I chose the non-uniques because they can go to anyone in a hurry, and Qui-Gon still gets to use it for free.

    With Insertion Planning, you can take the fight to other exterior planet sites if need be, but only with a Jedi in tow for safety.

    Once flipped, you’ll be able to retrieve scouts, and you can also Noble Sac someone for quick gains, then later track for Off The Edges.


    Constructive critism is welcome; d-mail me if you have any questions. Thanks. '

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