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are you watching this move

    Deck ID: 16432

    Author: Dunya "Hardpack" Ertan

    Title: are you watching this move

    Side: Light

    Date Published: 2001-06-04

    Description:
    spy beat down with watch your step

    Rating:
    4.5

    Cards:

    'starting 6


    WYS

    CANTINA

    TATOOINE

    DOCKING BAY 94

    SIGNAL

    SQUADRAN ASSIGNMENT


    CHARACTERS 20

    owen lars & beru x2

    theron nett

    mirax terrik

    captain han

    wedge antilles

    ben kenobi

    colonel cracken

    lando with vibro ax

    luke skywalker jedi knight

    lieutenant blount

    chewie with blaster

    corran horn

    melas

    artoo & threepio

    dash rendar

    talon karrde

    raltir freighter cap

    yotts orren

    boushh


    ships 5

    outrider

    millennium falcon

    red 10

    pulsar skate

    red squadran 1


    locations 3

    kessel

    lars moisture farm

    mos eisley


    weapons 2

    lukes lightsaber

    obiwans saber


    interupts and effects 24

    nar shadda wind chimes combo

    hojix combo x2

    how did we get into this mess x2

    night fall x2

    harvest x2

    control combo x2

    aim high

    menace fades

    lightsaber proficiency

    beggar

    rebel barrier x2

    i have a bad feeling about this

    weapon levitation

    anakin pod racer

    out commission

    it could be worse

    fallen portal

    i hope she’s alright




    '

    Strategy: '

    update out commision and quick flip will slow down the death star. Even killing the gunners will, destroys death star. Force drain at death star will kill them. Besides that i dont know. I have not seen it yet.




    After CA state finals I decided to use this power house objective. Its a powerhouse in space and ground. I thought it was weak little objective in till I saw it, in hands of a master. Now bear with me.

    Why Some card selections

    Why start with signal? After first turn, I can get another effect out of my reserve deck, as I need it.

    Out of commission is huge. Taking out maul or a Vader its over.

    Weapon levitation can devastate any ground beat down force.

    Barriers are awesome, as you know.

    Hojixs combo card great for space and ground combined. Dont like to be blind-sided

    Fallen portal is devastation to docking bay mania.

    I have a bad feeling about this, come on lateral damage or death mark are eliminated.

    How did we get into this mess, great with Artoo combo.

    Nightfall is for my spies beat down anywhere. Free deployment and adds a destiny to power. Oh cool-another destiny.....

    Obi wan- come on, on tatooinie he is a man to deal with. In cantina he is a one-man machine. Only deploys for 11, so what with beggar he can take care him self. Only +6 force deployment personal

    Why no grabbers? Just don’t have the space. It’s not an interrupt so it’s useless to me so far

    Here is some idea for few turns

    First turn activate and get Kessel and deploy it. No matter what this deck will give you a great hand. Mostly a site or good characters to start. Leave the force there. Next turn activate Deploy to Kessel and cantina. Only lose interrupts to force drains. Next turn, drain and deploy nightfall (with signal from reserve deck) and rest of the spy massacre to anywhere. There fine. Its free to deploy under nightfall. Rest is up to you.


    Here is the match ups

    ISB ground or space- Lt. blunt will finish the job. Luke with lightsaber and couple of smugglers will hold cantina. Space drain at Kessel and cantina will destroy them. Fades menace will do its job.


    Hunt down and bring him before me

    Give them Luke Jedi at cantina. Then fallen portal at the docking bays to get him back and out of commission Vader, its game. Out of commission for visage


    Railter or opts-

    One turn beat-down with nightfall at there locations. They would not know what hit them.


    Maul and landing site

    Drop nightfall and take out maul. Out of commission, it’s game. If they decided to pod race, aim high and anakin with drains its over. For the lost of 10 in pod racing use it could be worse.


    Hoth dark side and dark deal

    Fades menace is your friend. Set it up and drain. tLose to direct damage and cancel there force drain bonuses. Honor those not help, beacause they will play with the bullet card.


    Set your course for alderan

    Destroy the gunners and be careful about Kessel. It may cost you so wait for drain to due their harm and then deploy. Aim high is good for there retrieve and I hope she is alright will get them


    Scum and villainy and aliens

    Just go after them. Myo shows her head take her out and out of commission will end her reign.


    Rest of the decks

    Just play normal and be patience.


    Please give a good review and also give me some advice about how to improve. Currently I am 15-1 with this deck. Only lost to 2000+ player with 8 and won against 1900+ players in 10 games. So its not a fluke.

    '

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