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A Construction Worker With An English Accent

    Deck ID: 16455

    Author: Dan "Mystikal" Christy

    Title: A Construction Worker With An English Accent

    Side: Dark

    Date Published: 2001-06-05

    Description:
    His name is Jerjerrod... Love him...

    Rating:
    4.0

    Cards:

    'Starting Crap

    Endor Operations/Imperial Outpost

    Endor Bunker

    Endor Docking Bay

    Endor

    Operational As Planned

    Death Star 2

    Moff Jerjerrod

    One Effect of MY choice


    Localities

    Fondor

    DS2 Coolant Shaft

    DS2 Capacitors

    DS2 Reactor Core


    Peepul

    Emperor Palpatine

    2x Lord Vader

    Darth Maul

    ADM. Chiraneau

    ADM. Piett

    GADM. Trawn

    ADM. Ozzel

    Gen. Veers

    Commander Igar

    Commander Merrejk

    Guri

    U-3P0


    Destroyers and support ships

    Executor

    2x Chimaera

    Dominator

    Bossk In Hounds Ass

    Zuckass in Mist Hunta

    Scythe 3


    Walkers

    Tempest 1

    Dune Walker


    Balls

    Sebulba type Podracer


    Orders and Events

    That Thingz Operational

    Battle Deployment

    We In Attack Position Now


    Green

    SFS L-s7.2 TIE Cannon


    Red With Green Circles

    Oppressive Enforcement

    Something Special Planned For Them

    Mobil Points

    Imperial Decree

    We Shall Double Our Efforts

    Secret Plans

    1st Strike

    YCHF

    Hell 2 Pay

    Lateralus Damage

    No Escape

    Battle Order

    Endor Shield


    Totally Red

    3x Imperial Command

    Gravity Shadow

    2x Trample

    2x Twi’lek Advisor

    Overwhelmed






    '

    Strategy: '

    Choose your effect based on what your opponnent is doing. The default would be Mobil Points so you can grab the Executor.


    Card Choices

    Endor Shield is in coz it costs alot for the LS to fly over for the big drain. It will help you I assure you.


    2 Admiral’s Orders Attack Position is for the early game to get your ships setup, and Battle Deployment for mid-late game so you can hold the ground with the few guys/walkers you have.


    Scythe 3 as a last line of defense in the DS2. Anyone can fly it to get the move and shoot benefit.


    Dune Walker is for Igar. Sure it costs more, but it results in a double battle destiny. It is better than Blizzard 2. I gar does, in fact, add a destiny on this thing because it is non-unique.


    Podracing is pretty big in Vegas now, so it is in here for defense. You can go with or without it. I choose with...


    Strategy Pull Endor Shield with Bunker Text and put Jerjerrod in there and build the DS2. I haven’t seen JarJar much, so if he’s big in your area, play a little more carefully. Assuming you have an Imp Command, Pull Piett and Merrejk and Fondor when you is ready to drop the Executor. Then move it to Endor and shuttle up all 3 dudes. Once the DS2 is operational, Either go to a planet that they may have deployed, or if that hasn’t happened, go to Fondor. Get Chimaera going at Endor and Executor at Fondor with Chiraneau pumping up the drains. You have 2 confrontational Jedi and some walkers to handle the ground.


    You don’t really have to concern yourself with what your opponent does too much. You have solid power on the ground and solid power in space. There aren’t many deck match-ups that I fear with this deck.


    More strategy later...


    Dan ~Mystikal~ Christy '

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