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The Morpher

    Deck ID: 1666

    Author: Scott "elminstr" Anderson

    Title: The Morpher

    Side: Light

    Date Published: 1999-12-14

    Description:
    This deck is built basically to 'morph' itself around whatever the DS is trying to do.

    Rating:
    4.5

    Cards:

    'Characters (17)
    Lando w/ gun
    Bothan spy
    Kfc
    Jeroen Webb
    Luke Skywalker
    Ben Kenobi x 3
    Han w/ gun x 2
    Leia w/ gun x 2
    Luke w/ stick
    Momaw nadon
    Wedge
    Chewie
    Harc Seff

    Weapons (1)
    Ben's stick

    Ships (5)
    Rlinr1
    Gling1
    Tantive IV
    Spiral
    Millennium Falcon

    Red Stuff (26)
    Swing and A Miss
    It's A Trap
    Clash of Sabers
    Shocking Information x2
    Battle Plan
    Nabrun Leids x 3
    The Planet That It's Farthest From
    Courage of a Skywalker
    Ultimatum
    Glancing blow
    Careful Planning
    Uncontrollable Fury
    What're You Trying To Push On Us? x 2
    The Signal
    Grimmtaash x 2
    Sense x 3
    Alter
    Control
    Houjix

    Creatures (2)
    Nudj x 2

    Locations (9)
    Yavin 4 Massassi Throne Room
    Farm
    Swamp
    Rendezvous Point
    Tatooine
    Tatooine Cantina
    Tatooine Mos Eisley
    Cloud City Downtown Plaza
    Tatooine Jundland Waste '

    Strategy: '

    It starts off with the Y4 Massassi Throne Room, and than uses Careful Planning to pull the Farm and the Swamp. Hmm not much wrong with the benefits

     LS begins the game first
     Activates 5 force, plus opponents
     Gives the opponent one, maybe none
     The opponent thinks it is a revolution deck.

    If my opponent reveal the ISB Ops Objective I start with the Rendezvous Point. It has been my experience playing with and against, ISB Ops, that the more sites my opponent has on the table, the harder it is to chase them down. If you give them the Y4 start that's just one other place for them to cause havoc, and their spies come down whenever they like.

    This deck basically morphs and reacts to what the DS player is trying to do. My opinion of the current environment is this

    The DS is simply a brute force, which fits well with the movie. Typically Vader, or Walkers, or ICSD's can sit on the table and just say 'What??'

    The LS on the other hand is forced to be crafty, again fitting well with the movie. Yes, you can take out ICSD's with beefed up X-Wings, you can take out Walker's with Mechanical Failure (or, I suppose, Ewok Catapults), and even Vader can be brought down with EPP swarm. The difference is the LS must have sneaky 'tech' and pray the DS doesn't have the particular counter packed.

    So I run Tatooine, because it better than CC.
    I can do the Ben Kenobi reviving thing
    Plenty of spies to cancel Visage
    3 Nabrun's so Ben can fly around as needed,
    Imp Arrest Order limits, but does not eliminate, that.
    Artoo and a Gift used to be in the deck, but it has become very tight with ECC. I will probably be taking out CCDTP
    Shocking Info is still in the deck from Drazin days.
    Standard Duel protection, that has very nice side benefits
    The deck changes a couple of cards as needed, but I would say that 40-45 of the cards have been packed for the past 3 months. If it works don't fix it '

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