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its been a while

    Deck ID: 16698

    Author: brad "swccguy" eier

    Title: its been a while

    Side: Dark

    Date Published: 2001-06-13

    Description:
    some oddball tech if you will combined with a decent objective and its tat helper card. lmk what you think, i haven’t tested it much yet

    Rating:
    4.5

    Cards:

    'objective (1)

    this deal


    sites (5)

    carbonite chamber

    chasm walkway

    west side gallery

    bespin cloud city

    bespin


    characters (18)

    dlots x 2

    ds2 emperor x 2

    maul x 2

    mara jade x 2

    guri

    xirox

    thrawn

    chirano

    ig88 with gun

    4lom with gun

    wb tarkin

    janus

    dr.e combo

    admiral piett


    weapons (3)

    vaders saber

    mara saber

    maul’s half saber


    ships (7)

    os721 in obsidian 1

    os722 in obsidian 2

    zuckuss in ship

    fett in ship

    bossk in ship

    chimaera

    executor


    aos (1)

    black sun fleet


    interrupts (12)

    tallon roll combo x 2

    imperial command x 2

    weapon levitation x 2

    twilek

    i have you now

    you swindled me

    prepared defenses

    monnok combo

    sniper combo


    podracer (1)

    sebulbas podracer


    effects (12)

    restricted access x 2

    you cannot hide forever

    securiity precautions

    battle order

    im sorry

    crush the rebellion

    secret plans

    cc occupation

    dark deal

    search and destroy

    there is no try/oppressive

    '

    Strategy: '

    update i’ve been thinking of putting in the incenerator for another site, so you can retrieve your droids. a lot of people think the activation in this deck is bad, but it’s ok. turn 1 activate 3, drop your 2 sites, drop the cloud sector. turn 2 you activate 9 on your own, which you can work with. i think this activation is better than other things, cause twix’s get messed up by WYS, db’s get killed by the anti mob points card, and most of the sites are drain-1 if the opponent jumps on them early. in playtesting i’ve found that a lot of the time you just play it like a normal mains and toys deck. this can do a decent beatdown if you set it up right.


    well this isnt the first or last dark deal deck you’ll see but it looks solid. first off you start crush, im sorry, there is no try, and secret plans (with the objective). now you have anti sac, anti-retrevial, anti-beatdown, anti-swarm, ect and can pull your sites for setup of dark deal. now you try to flip your objective and get high drains and direct damage going.


    the problem with dark deal is menace fades. i gotta credit blair and his hoth walker deck at screwy.net, it gave me the idea to use black sun fleet. for those who don’t know, it lets bounty hunter ships move in control phase. so what you do is move to where the opponent is, so menace fades isn’t in effect, then you drain. pretty cool.


    another is activation. i haven’t played the wys insert deck yet so i’m not sure how it would go. i do know that the restricted access are in here to combat it. also you swindled me is cool if you get it early. you could add more of it.


    no matchups cause vs every deck you wanna setup drains/damage, and win. battle of you need to. best advice is stay on cc as much as possible. make them come to you.


    lmk questions or comments, thanx '

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