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Xizor’s Lockbox

    Deck ID: 16851

    Author: Thomas "COTEB" Dowling

    Title: Xizor’s Lockbox

    Side: Dark

    Date Published: 2001-06-19

    Description:
    An Attempt to work the surgeon into a post Tatooine enviroment while tossing in some new tech for holding them off to balance any effect The Camp or Don’t Do that Again has on you

    Rating:
    4.5

    Cards:

    'Starting Stuff

    1 Agents of Black Sun/Vengeance of the Dark Prince

    1 Coruscant

    1 Coruscant Imperial City

    1 Prince Xizor

    1 Prepared Defenses

    1 Imperial Arrest Order

    1 Mobilization Points

    1 Crush The Rebellion


    Locations


    1 Cloud City East Platform (Docking Bay)

    1 Coruscant Docking Bay

    1 Dagobah Cave

    1 Death Star II Throne Room

    1 Executor Meditation Chamber


    Characters


    2 4-LOM With Concussion Rifle

    1 Aurra Sing

    1 Boba Fett With Blaster Rifle

    2 Dengar With Blaster Carbine

    5 Emperor Palpatine

    2 Guri

    1 IG-88 With Riot Gun

    1 Prince Xizor

    2 Vigo

    1 Boba Fett In Slave I

    1 Bossk In Hound’s Tooth

    1 Stinger

    2 Zuckuss In Mist Hunter

    2 Control & Set For Stun

    1 Evader & Monnok

    2 Force Lightning

    1 Ghhhk & Those Rebels Won’t Escape Us

    1 I Have You Now

    1 Main Course

    3 Sense & Uncertain Is The Future

    3 Twi’lek Advisor


    Effects


    2 A Disturbance In The Force

    1 Bad Feeling Have I

    1 Broken Concentration

    1 First Strike

    1 Lateral Damage

    1 No Escape

    2 Presence Of The Force

    1 Secret Plans


    Podracer

    1 Sebulba’s Podracer

    '

    Strategy: '


    Ok so essentially what I’ve done is taken the Dark Surgeon as a template, and adapted it accordingly for the present enviroments.


    The base template itself has been working great still after due to tatooine for me 6-0 in tournament play (sure it’s against Ontario players but 6-0 nonetheless) And after I saw the Ls lock that was played at Rampo, I felt it would fit well with dark side into this deck because you give up only 1 force to them from sites (3 if you have POTF deployed) so you’re halfway there.


    Now you’ve noticed I’ve added 3 Twix sites in, I feel that using Uncertain like this deck does I’ll manage to pull them out. A natural addition is Disturbance in the force which stops their activation in it’s tracks, taking away any speed advantage they may have over you due to the Camp or Don’t do that again.


    Essentially the base strategy is the same as it was for Dark Surgeon’s the changes I’ve made are just my ways for adapting for the current enviroment.


    To see the Dark Surgeon Strat Section check out the deck here if you haven’t already

    http//www.decktech.net/swccg/decks/dark/darkdetail.php3?deck=15568 '

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