Deck ID: 16968
Author: Scot "The Ithorian" Vales
Title: Newbie Training Part 1
Side: Light
Date Published: 2001-06-24
Description:
Not a typical deck, this 30-card deck is used to help you teach a new player. A follow-up is upcoming...
Rating:
4.0
Cards:
'Starting
Tatooine Lars Moisture Farm
Locations
Death Star Docking Bay 327
Tatooine Docking Bay 94
Characters
Beru Lars
C-3PO
CZ-3
Leia Organa
Obi-Wan Kenobi
Owen Lars
Rebel Gaurd
Rebel Troopers (x2)
Shistavean Wolfman
Talz (x2)
Chewbacca
Effects
Disarmed
Mantellian Savrip
Interupts
Don’t Underestimate Our Chances
Jedi Presence
Rebel Reinforcements
Devices
Hydroponics Station
Restraining Bolt
Vaporator
Weapons
Jedi Lightsaber
Leia’s Sporting Blaster
Obi-Wan’s Lightsaber
Bowcaster
Vehicles
Luke’s X-34 Landspeeder
Luke’s T-16 Skyhopper
'
Strategy: '
The purpose of this deck is to provide a start for new players.
THIS IS NOT INTENDED FOR SERIOUS TOURNAMENT PLAY
I will be posting a Dark Side equivalent.
So, you ask, what’s the point?
Well, in my area, there is a shortage of new players. So, before we can have new players, we must must train them. This is my deck that I built in order to use to that meants.
Card choice?
First off, there is a second 30-card deck to be posted to train for space at the same sitting. Many major characters not seen here are in there.
(I reccomend starting with ground because it keeps things basic.)
I chose these personas because they are the most recognizable to new players. I also avoided the 4-ability Leia and the like so that to get a battle destiny USUALLY will take more than one character. This way basic strategic deployment can be covered.
By looking through the cards, you will notice that the basic rules can all be covered. I consider the ”basics” to be activation, phases of a turn, deployment, battling, game text that affects battles, card types, docking bay transit, battle destiny and power, ”hitting” with a weapon, reacts, forfieture, cancelling game text and its affects, movement, drawing cards, and Force circulation.
I suggest trying this first open-handed so that you can go over card-types with the new player. Let them read through every card (yes, it’s time consuming). Try a battle first WITHOUT 4 ability (even if you have to start it). Show how to compare power.
I understand that as the trainer, you may not like a few specific choices or do not have the cards that a listed here -- OK. Be sure to replace these cards with cards that are similar in game text and card type.
Please see the other decks to be submitted to see how these decks fit together.
Any suggestions?
The Ithorian
Scot Vales '