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Your Retrieval Can Decieve You

    Deck ID: 17033

    Author: Rob "Corum" Koper

    Title: Your Retrieval Can Decieve You

    Side: Dark

    Date Published: 2001-06-26

    Description:
    Attack the Light Side where it does its most damage to you...retrieval. Tie up the main characters as prisoners and try to ’out-turtle’ the light side.

    Rating:
    3.5

    Cards:

    'Startup (8)

    Carb. Chamb.Test/My Choad Decoration


    Carbonite Chamber

    Cloud City Lockup

    Carbonite Chamber Controls

    Prepared Defenses

    All Wrapped Up

    Secret Plans

    There Is No Try/Oppressive Enf.


    Locations (3)

    Cloud City Docking Bay

    Docking Bay 94

    Jabba’s Audience Chamber


    Creatures (1)

    Bubo


    Charactersm (17)

    Ugloste

    Ugnaught x3

    Boba Fett W/Rifle

    Dengar W/Carbine

    4-Lom W/Concussion Rifle

    Prince Xizor

    Lyn Me

    Snoova

    Ree Yees

    Guri

    Jodo Kast

    Djas Puhr

    IG-88 W/Heater

    Arica

    Jabba the Hutt(JP)


    Effects (7)

    We’re the Bait

    Bounty x2

    Carbon Freezing x2

    Scum And Villany

    Your Eyes Can Decieve You


    Weapons/Devices(4)

    Vibro-Ax

    Binders x2

    Mara Jade’s Stick


    Interrupts (20)

    Stunning Leader x3

    Hidden Weapons x2

    None Shall Pass x2

    Sacrifice x2

    Omni Box/It’s Worse

    Double Back x3

    Twi’Lek Advisor

    Podracer Collision

    Oh, Switch Off

    Shocking Rev

    Jabba’s Through With You

    Prep the Chamber

    Imbalance

    '

    Strategy: '

    The name of the game in Bounty Hunting is fairness - some for you, none for them. The Idea is to get a Hunter on the weenie they gave you for the objective (almost no one gives up a main), and freeze ’em up before they can do anything about it. If they drop the LS mafia at the carb chamber, play stunning leader and hope they don’t have a Sense (we play light SAC in this region). Then roll the rebelsicle to the chamber. There you’ll want to hold down the fort with Jabba, his Dawg (Bubo), Xixor and Guri. Use Arica to drop at their Twix site and lower the boom on Naked 3P0 or Shmi. The killer cards in this deck are the ones that screw up their retrieval. Secret Plans is self-explanitory, Imbalance cuts their carefully-planned retrieval in half. Your Eyes Can Decieve You used with Imbalabnce and Carbon Freezing goes far in making them guess at their destinies. The look on their face after winning a pod race when I play Imbalance on their face-down lost pile is precious. (Where is that killer card? Did I just retrieve it? Is it still in the lost pile? ) Remember, the Imbalance loss is also face down. Also remember that Omni Box shuffles a lost pile.

    Shocking Rev/Secret Plans is now invaluable in decks like CCT or TDIGWATT, where there is a lot of digging for components. Cycle the Shocking Rev into your Reserve at the end of their turn, and look for it first. Gives you a free peek at you reserve after activating. This protects against Changing the Odds (Zing). Use Podracer Collision to do the same to them or scoop up a (just flipped)Bounty Hunter.

    Feel free to mix and match bounty hunters (add Bane Malar, drop an Ugnaught or Djas Puhr). I realize there is no sky to this deck, but I have concentrated on the ground, and I have decent success. Perhaps the old standby (Zuckuss in Mist Hunter, Admiral Thrawn, Chimaera) would do the trick. '

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