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Crusade of Salvation v3 0

    Deck ID: 17160

    Author: Nick "JediBrain" Stefanko

    Title: Crusade of Salvation v3 0

    Side: Light

    Date Published: 2001-07-01

    Description:
    TIGIH Mains, utilizing How Did We Get Into This Mess? to go through the deck.

    Rating:
    4.5

    Cards:

    'LOCATIONS - 5

    Dagobah Yoda’s Hut

    Endor Chief Chirpa’s Hut

    Endor Landing Platform (Docking Bay)

    Rendezvous Point

    Tatooine Slave Quarters


    CHARACTERS - 14

    Captain Han Solo

    Corran Horn

    Dash Rendar

    Han With Heavy Blaster Pistol

    Lando With Vibro-Ax

    Leia With Blaster Rifle x2

    Luke Skywalker, Jedi Knight

    Obi-Wan With Lightsaber x2

    Qui-Gon Jinn

    Threepio With His Parts Showing x2

    Wedge Antilles, Red Squadron Leader


    STARSHIPS - 3

    Millennium Falcon

    Outrider

    Red Squadron 1


    WEAPONS - 2

    Luke’s Lightsaber

    X-wing Laser Cannon


    ADMIRAL’S ORDER - 1

    I’ll Take The Leader


    PODRACER - 1

    Anakin’s Podracer


    EFFECTS - 11

    Battle Plan

    Beggar

    Do, Or Do Not & Wise Advice

    Draw Their Fire

    Frozen Assets x2

    I Feel The Conflict

    Scrambled Transmission

    Squadron Assignments

    What’re You Tryin’ To Push On Us? x2


    INTERRUPTS - 22

    A Few Maneuvers

    A Jedi’s Resilience

    Heading For The Medical Frigate

    How Did We Get Into This Mess? x4

    I Know

    Nabrun Leids x2

    On The Edge x3

    Out Of Commission & Transmission Terminated x3

    Shocking Information & Grimtaash

    The Bith Shuffle & Desperate Reach

    Too Close For Comfort x2

    Were You Looking For Me? x2


    OBJECTIVE - 1

    There Is Good In Him/I Can Save Him '

    Strategy: '

    Starting stuff

    There Is Good In Him/I Can Save Him, Endor Chief Chirpa’s Hut, Luke Skywalker Jedi Knight, Luke’s Lightsaber, Endor Landing Platform, I Feel The Conflict, Heading For The Medical Frigate for Do, Or Do Not & Wise Advice, Scrambled Transmission, and either Battle Plan, Squadron Assignments, or Draw Their Fire


    Object of deck

    This is a straight-on mains deck. Draw Their Fire combined with either Beggar or Frozen Assets can lock a battle down, ensuring a victory. The mains can be Nabrun-ed around (unless IAO is out), winning battles across the table, making your opponent stack on I Feel The Conflict. This allows for two avenues for victory battle damage or You Can Save Him.

    Get Threepio WHPS out first, then Mess for a hand containing what you’ll need. Don’t move Luke out of the Hut. Let your opponent make the first move. Do not overcommit to battles, as DTF is your primary advantage, and the key to Dark battling is interrupt-driven. Using Scrambled Transmission to pull Shocking Information & Grimtaash every time you can (check your deck to see what you’ve activated and survey your average destinies), and use it to control your opponent’s hand, lock down Merrejk, and/or for Threepio’s gametext at the end of your opponent’s turn.

    Against most decks, you’ll want to start Battle Plan to slow their drains down. If you anticipate early battling, and your opponent is giving you a lot of Force, start Draw Their Fire.

    Against space decks, start Squadron Assignments, and wait until you have the elements of at least two ships before you go after your opponent’s ships.

    Track your high destinies for use with On The Edge when need be.

    '

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