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SYCFA- Mommy Can I push the button

    Deck ID: 17325

    Author: John "Shadow 29" Anderson

    Title: SYCFA- Mommy Can I push the button

    Side: Dark

    Date Published: 2001-07-06

    Description:
    This deck blows Alderaan by about turn 4, abuses AMVCO, and can blow Yavin or Hoth if you really want to.

    Rating:
    4.5

    Cards:

    'Starting


    Set You Course For Alderaan/ The Ultimate Power In The Universe

    Alderaan

    Death Star

    Death Star Docking Bay 327

    Prepared Defenses

    A Million Voices Crying Out

    Oppressive Enforcement

    Something Special Planned For Them


    Characters


    Grand Moff Wilhuf Tarkin

    Death Star Gunner x4

    Admiral Ozzel

    Admiral Chiraneau x2

    Admiral Piett

    Captain Godheart

    Darth Vader With Lightsaber x3

    Grand Admiral Thrawn

    Iggy With Gun

    Bobby With Gun


    Starships


    Conquest

    Stalker

    Tyrant

    Avenger

    Dengar In Punishing One

    Bossk In Hounds Tooth

    Chimera

    Executor

    Thunderflare

    Visage


    Weapons


    Superlaser


    Epic Events


    Commence Primary Ignition


    Effects


    Lateral Damage x2

    There’ll Be Hell To Pay

    Come Here You Big Coward

    Secret Plans

    Crush The Rebellion


    Interrupts


    Imperial Command x3

    Ghhhk & Those Rebels Won’t Escape Us

    Omni Box & It’s Worse x2

    Control & Set For Stun x2

    Gravity Shadow

    Put All Sections On Alert x2


    Locations


    Kashyyyk

    Yavin 4

    Death Star Conference Room

    Death Star War Room

    Death Star Level 4 Military Corridor

    Sullust

    '

    Strategy: '

    Early game


    Grab something with Death Star in its title (the War Room or a Gunner), and Commence Primary Ignition. You may want to risk an early Command, especially if your opponent doesn’t have Wise Advice on the table. Set up activation, get your Superlaser and Gunners (to the War Room), and prepare to blast away Alderaan.


    Mid game This begins once Alderaan has been blown away. Use Ultimate Power to get all of your systems out of your deck, and start setting up the Big Blue fleet. At your systems drain with Chiraneau and the flip side to utterly destroy your opponent. Don’t over-deploy. You want to save extra star destroyers to retrieve force and beat down your opponent. If your opponent does get careless, then lay the smackdown on him.


    End game There shouldn’t be much of an end game if you set up the big drains. If you play against Jedi Testing or a very heavy light side space deck, you may need to consolidate your forces and just drain for 4 or 5 at 2 or 3 of your systems and retrieve when you can.



    Okay, I don’t beleive too much in matchups, cuz it really depends on each individual player, and each individual deck. Sorry for a short strat, but really, thats all this deck needs. I copy and pasted from Word, so if theres tags, it ain’t my faul. Enjoy the deck, I sure do.


    John '

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