Deck ID: 17417
Author: Jason "Mr. Black" Herrin
Title: Hunt Down Racing
Side: Dark
Date Published: 2001-07-10
Description:
Darth Vader, Darth Maul, And Mara Jade with sabers at the SAME?? sites Enough said.
Rating:
3.5
Cards:
'Locations 3
Podrace Arena
Holotheater
Meditation Chamber
Purple 3
Hunt Down And Destroy The Jedi
Epic Duel
Boonta Eve Podrace
Characters 11
Lord Vader
Darth Vader, Dark Lord Of The Sith
Darth Vader With Lightsaber
Darth Maul X3
Mara Jade, The Emperor’s Hand X2
Grand Moff Tarkin
Aurra Sing X2
Starships 6
Death Star Assualt Squadron
Boba Fett In Slave I
Dengar In Punishing One
Bossk In Hounds Tooth
IG-88 In IG-2000
Zuckuss In Mist Hunter
Weapons 7
Darth Vader’s Lightsaber
Maul’s Lightsaber X2
Mara Jade’s Lightsaber
Dark Jedi Lightsaber
Maul’s Electrobinoculars X2
Effects 6
Visage Of The Emperor
Watto’s Box
Reactor Terminal
Expand The Empire
I Find Your Lack Of Faith Disturbing
Fanfare
Poracers 1
Sebulba’s Podracer
Interrupts 23
Start Your Engines
Sense & Uncertian Is The Future X4
Alter & Collateral Damage X2
Sniper & Dark Strike X3
Weapon Levitation X3
Double Back X2
Weapon Of An Ungrateful Son X2
Vader’s Obsession
I Have You Now X3
Force Field X2
'
Strategy: '
Start with sye and sebulbas pod. Pull wattos box, the boonta, arena. Set up hunt down. Make sure to deploy you locations as follows; meditation chamber, holotheater, and arena. Later you can use expand the empire to increase your force generation by putting it on the holotheater with vader on the table . Go through your deck fast to get the terminal out if your opponent doesnt start too fast. Use aurra sing against any jedi with sabers hence all the weapon levs. Try to get maul somewhere with i find your lack of faith disturbing deployed on him. It virtually forces them to bring jedi to you. Until they do drain through the opposition and sniper whats left. Mara is gateway to those otherwise hard to get places. She and aurra work well together so swat team them to clear and hold a site. As usual drop vader and tarkin together. if up against hidden base have no fear, bounty hunters are here. Most effective combo is fett in slave 1 with denger in pun. 1 and bossk in hounds tooth. If you get them al out on the table even better. Just go site to site and remove the opposition. Dont forget the podrace. Just when they think it cant get worse do the race and hit them for 11. Meanwhile you get all those nasty lost interrupts back that youve been killing them with the whole game. There are some finer points I have neglected to mention, but in playing the deck youll discover them.
Okay lets address some of my reviewers concerns. First this deck is currently 68-1. For all of you who cant count thats 68 wins and one loss. Low activation? Yes your right, I want to be able to control my OPPONENTS sites and not have to worry about my own dead wieght.
podracing not your bag, sorry not mine either. But a probable 22 card swing in my favor dictates otherwise. Also if you were looking carefully reactor term. is in here. You stack your race destinies folks. Stockpile your force early to mess with thier heads and do so intermitently through out the game. Also if they worry about Visage to the point of try to cancel it, make them deploy to the holotheater. Dont let them trans term it. You want them where you can beat the piss out of them. And yes folks dsas has a purpose. it can pretty well hold a site on its own. Any other interesting bits?
Oh yes dbl back, it pulls bounty hunters from your deck and repeatedly retrieves aurra for lightsaber theft and jedi irritation. Maul with his e.binocs is very formidable with destiny stacking also.
Oh yes, the matchups
RST- no problem. Those pesky scouts getting under your shield? Heres the recipe,
Maul+Saber+Sniper= no more worries. Next.
Profit- Again not much to worry about. Dont deploy anything to the audiance chamber. Go to thier tat sites to kill and drain. Beware the sand whirl though, that was my one loss.
Hidden base- Tough match up but still a win. The hunter ships and force drains. Stack your destinies and draw well with dengar present in his ship.My highest battle destiny here was 5+6+my opponents 7 a-wings. It wiped out what was left of him.
MWYHL- worst case scenario, go to dagobah and kill luke (leia) and yoda. Deal with the rest of thier feable strategy; Probably mains and toys, maybe dagobah clouds, whatever.
WYS- Remember to pick the pieces of smuggler out of your teeth with your lightsaber. AKA the podracer speed bump course.
TIGIH-Get to endor quick with Maul and Aurra Sing. Sing steals lukes saber and Maul takes Him off the table. Next procede to sniper them all to death, those little scout punks
QMC- control cloud city. Pray thier foolish enough to play this against you. Best posible matchup. Lift tube escape? Cool, dont leave a site unoccupied. Heh heh. '