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Vader with Troopers

    Deck ID: 1759

    Author: Todd "ChessMaster" Vandewalker

    Title: Vader with Troopers

    Side: Dark

    Date Published: 1999-12-19

    Description:
    This is not made to be a serious, tourney winning deck. It is meant to be fun with your friends. I realize it's not the best and has weaknesses, but it's fun to play and can win battles causing massive force loss.

    Rating:
    4.0

    Cards:

    'Objective
    Hunt Down and Drestroy The Jedi (Starting)

    Locations
    Executer Holotheatre (Starting)
    Executer Meditation Chamber (Starting)
    Hoth Defensive Perimiter
    Tattoine Cantina
    Tattoine Lar's Moisture Farm
    Endor Back Door
    Endor Dark Forest

    Characters
    Admiral Motti
    Commander Igar
    Darth Vader x3
    Darth Vader With Lightsaber x3
    General Tagge
    General Veers
    Grand Moff Tarkin x2
    Stormtrooper x20

    Interrupts
    Abyssin Ornament x2
    Dark Jedi Presence x3
    Elis Helrot x3
    Trooper Assault x5
    Twi'Lek Advisor (Starting)

    Effects
    Reactor Terminal
    Visage of the Emperor x2 (Starting)
    Well Guarded (Starting)

    Weapons
    Vader's Lightsaber x2


    '

    Strategy: '

    First of all, this deck is for fun. I am not saying I am going to win a tournament with it, I am simply saying it is fun to battle with lots of stormtroopers. Ok, start HDADTJ (I use the OBJ pretty much to stop them from sensing my Trooper Assaults and Dark Jedi Presences), the Executer sites, and Visage. Build up the cards in your hand until you can deploy Vader and a ton of Troopers (remember they deploy free). Battle and then play Trooper Assault and Dark Jedi Presence. All your troopers are then power 6 and immune to all attrition. That means, depending on the ammount of troopers you battled with, they will have a huge ammount of battle damage. If they don't have a Houjix, one battle can win you the game. I know it doesn't have any ships to stop Hidden Base or Battle Plan, but it gets a good drain on the ground. It has a drain potential of 10 providing JT #1 is not completed. I feel this is a fun deck to play with against your friends. Lemme know of anything I can do to make this better or more fun. Thanks '

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