Deck ID: 17739
Author: Nathan "Xavier Six" Cardamone
Title: That Ain’t Even Kosher
Side: Light
Date Published: 2001-07-23
Description:
I’m bored so I’m posting. Enjoy.
Rating:
4.5
Cards:
'Starting (7)
Quiet Mining Colony/ Independent Operation
Bespin
Cloud City Guest Quarters (or your preference)
Heading For The Medical Frigate
Keeping The Empire Out Forever
Do, Or Do Not & Wise Advice
Battle Plan
Locations (3)
Cloud City Lower Corridor
Cloud City Platform 327 (Docking Bay)
Cloud City West Gallery
Characters (20)
Qui-Gon Jinn x2
Luke Skywalker, Jedi Knight
Obi-Wan With Lightsaber x2
Daughter of Skywalker
Leia With Blaster
Luke With Lightsaber
Chewie the Protector
BoShek
Corran Horn
Orrimaarko
Tawss Khaa
Bron Burs
Han With Heavy Blaster Pistol x2
Lando With Blaster Pistol
Padme Naberrie
Wedge Antilles, Red Squadron Leader
Major Haash’n
Starships (7)
Home One
Liberty
Artoo-Detoo In Red 5
Red Squadron 1
Z-95 Bespin Defense Fighter x2
Lando In Millennium Falcon
Interrupts (11)
A Jedi’s Concentration x2
A Jedi’s Focus x2
Blaster Deflection
Clash Of Sabers x2
Gift Of The Mentor x2
Off The Edge x2
Effects (5)
Bacta Tank
Cloud City Celebration
Goo Nee Tay
Lightsaber Proficiency
Menace Fades
Weapons (7)
Anakin’s Lightsaber
Jedi Lightsaber x3
Luke’s Lightsaber
Qui-Gon Jinn’s Lightsaber
X-wing Laser Cannon
'
Strategy: '
I dislike writing strategy sections, but people rate you badly without them so here we go.
The goal of this deck is to flip and bunker down. It is all about them coming to you not the other way around. If you by some chance get a one turn flip hand (doubtful) take it and move everything to the docking bay. Otherwise play hard for the flip, because once you flip your set. Just bunker down in the Lower Corridor and hold Bespin, the rest is pretty basic.
Notes
You have essentially 7 lightsabers that can be in play at one time, however the 4 non-uniques are just force drain adders and for use with some of the Jedi Interupts.
You also have quite a few built in weapons; use them and the built in destiny adders well.
Leia and chewie deploy super cheap together in the Guest Quarters.
Once flipped use the liberty as near infinite forfeit fodder as it can be reborn next turn.
Major Haash’n is key to stopping that darn Lateral Damage.
Wedge in RS 1 and Corran Horn in Artoo in Red 5 are an awesome duo especially if one has the x-wing cannon.
The Gift of the Mentors are for lightsaber pulling but in a jam use them for destinies.
Retrieve, it is key. If you hold Bespin, you can Off the Edge, Celebrate to get it back, and pull it again all during your control phase. It Rocks.
Some characters are better in space, others on land, use common sense when deploying. However, Lando, Corran, and some others are good for both; let your opponent show you were to put them depending on his moves.
Don’t fear the duel too much but do be cautious. Use your duel cards if possible. Only Jedi Luke and Q-Man should duel, unless your really not worried keep Ben away from Vader and Maul.
Aura is a pain. Kill her if possible.
Clash of Sabers works with anyone with a lightsaber, don’t make Orrimarko with Jedi stick and Chewie fight Vader and Maul together, Clash one of the fools. (Maul usually)
Bespin Defence Fighters are nice. P=5,M=4 at Bespin and after the flip they deploy for 1 and are immune to > 4, low forfeit though.
Goo Nee Tay and Bacta Tank are both huge in tight games. Menace Fades and Battle Plan are perfect for this deck and can strangle the life out of some Dark Side decks.
Make sure Bron Burs or Tawss stay with force drainers so when flipped the drains can’t be cancelled or modified by the opponent.
Geez; there is a lot more but I’m tired off typing. Rate it what ever. The powerful version of this I’ll post next week. It kills and ills.
'