Deck ID: 17820
Author: Nathan "Xavier Six" Cardamone
Title: Hutt’s Monster Truck Rally Oh man thats lame
Side: Dark
Date Published: 2001-07-26
Description:
Direct damage monster with a good speed set up. Something for those becoming increasingly bored with the jedi heavy deck.
Rating:
4.0
Cards:
'Locations (7)
Jabba’s Palace Audience Chamber (start)
Jabba’s Sail Barge Passenger Deck
Spaceport Docking Bay
Tatooine Docking Bay 94
Tatooine Great Pit Of Carkoon (start)
Tatooine Podrace Arena (start)
Jabba’s Palace Dungeon (start)
Characters (18)
Guri
Xivor
Mara Jade, The Emperor’s Hand (Start if Profit)
Snoova
Aurra Sing
Mighty Jabba (Start with Text)
Jabba (Start if Profit)
Djas Puhr
Boba Fett With Blaster Rifle
Boelo (Pull with Power Start)
4-LOM With Concussion Rifle
Chall Bekan (Start with Text if Profit)
Ephant Mon (Pull with Power if Profit Start)
Niado Duegad
Dr. Evazan & Ponda Baba
Sebulba
Dengar with Blaster Carbine
Chevin (Pull with Chall if Profit Start)
Vehicles (1)
Jabba’s Sail Barge
Interrupts (16)
Hit Racer x2
Jabba’s Through With You x2
Jabba’s Twerps x2
Pit Crews x2
Podracer Collision x2
Start Your Engines
Twilek Advisor x3
Weapon Levitation x2
Effects (13)
Ability, Ability, Ability
Abyss
Hutt Influence
Insignificant Rebellion
Lateral Damage
First Strike
No Escape
Power Of The Hutt (Start... usually)
Scum And Villainy Foil
Search And Destroy
Sebulba’s Podracer (Starts and uses text immediatly)
Secret Plans
There Is No Try & Oppresive Enforcement
Weapons (3)
Dr. Evazan’s Sawed-off Blaster
Mara Jade’s Lightsaber
Vibro-Ax
Epic Events (1)
Boonta Eve Podrace (Starts)
Objective (1)
Court Of The Vile Gangster / I Shall Enjoy Watching You Die (Starts... of course)
'
Strategy: '
The Basics (Hehe)
Basically this is designed for serious direct damage.
1. Objective
2. First Strike
3. Search and Destroy
4. Insignifigant Rebellion
5. Abyss if they play doulbles and race destinies raise the odds of this working and their race destiny is zero...sweet
6. Ability, Ability, Ability... deploy or die, deploy and die, it is a free galaxy after all
7. Podracing Victory
Basically you retrieve force.
1. First Strike
2. Scum and Villiany
3. No Escape
4. Podracing Victory
Basically you deploy cheap even with The Camp.
Basically your drains can’t be stopped with Hutt Influence.
Basically you give up only 4 force... less if you decide to trade out the DBs for something else.
Basically you set up fast... more so against Profit.
Basically Qui-Gon and A Jedi’s Focus can really suck for you... but nothing is flawless, at least not forever.
Basically Bounty Hunters can kick, definitely if they are armed.
Basically if you keep them off Tatooine your gold.
Basically I am tired of typing.
'