Deck ID: 17820
Author: Nathan "Xavier Six" Cardamone
Title: Hutt’s Monster Truck Rally    Oh man thats lame 
Side: Dark
Date Published: 2001-07-26
Description:
Direct damage monster with a good speed set up. Something for those becoming increasingly bored with the jedi heavy deck.
Rating:
4.0
Cards: 
'Locations (7)
Jabba’s Palace Audience Chamber (start)
Jabba’s Sail Barge Passenger Deck 
Spaceport Docking Bay 
Tatooine Docking Bay 94 
Tatooine Great Pit Of Carkoon (start)
Tatooine Podrace Arena (start)
Jabba’s Palace Dungeon (start)
Characters (18)
Guri 
Xivor
Mara Jade, The Emperor’s Hand (Start if Profit) 
Snoova 
Aurra Sing 
Mighty Jabba (Start with Text) 
Jabba (Start if Profit)  
Djas Puhr 
Boba Fett With Blaster Rifle 
Boelo (Pull with Power Start)
4-LOM With Concussion Rifle 
Chall Bekan (Start with Text if Profit)  
Ephant Mon (Pull with Power if Profit Start)
Niado Duegad 
Dr. Evazan & Ponda Baba 
Sebulba 
Dengar with Blaster Carbine 
Chevin (Pull with Chall if Profit Start)
Vehicles (1)
Jabba’s Sail Barge
Interrupts (16)
Hit Racer  x2
Jabba’s Through With You  x2
Jabba’s Twerps  x2
Pit Crews  x2
Podracer Collision  x2
Start Your Engines 
Twilek Advisor x3
Weapon Levitation x2
Effects (13)
Ability, Ability, Ability 
Abyss 
Hutt Influence 
Insignificant Rebellion 
Lateral Damage 
First Strike
No Escape 
Power Of The Hutt (Start... usually)
Scum And Villainy Foil 
Search And Destroy 
Sebulba’s Podracer (Starts and uses text immediatly)
Secret Plans 
There Is No Try & Oppresive Enforcement 
Weapons (3)
Dr. Evazan’s Sawed-off Blaster 
Mara Jade’s Lightsaber 
Vibro-Ax 
Epic Events (1)
Boonta Eve Podrace (Starts)
Objective (1)
Court Of The Vile Gangster / I Shall Enjoy Watching You Die (Starts... of course)
'
Strategy: '
The Basics (Hehe)
Basically this is designed for serious direct damage. 
1. Objective
2. First Strike
3. Search and Destroy
4. Insignifigant Rebellion
5. Abyss if they play doulbles and race destinies raise the odds of this working and their race destiny is zero...sweet
6. Ability, Ability, Ability... deploy or die, deploy and die, it is a free galaxy after all
7. Podracing Victory
Basically you retrieve force.
1. First Strike
2. Scum and Villiany
3. No Escape
4. Podracing Victory
Basically you deploy cheap even with The Camp.
Basically your drains can’t be stopped with Hutt Influence.
Basically you give up only 4 force... less if you decide to trade out the DBs for something else.
Basically you set up fast... more so against Profit.
Basically Qui-Gon and A Jedi’s Focus can really suck for you... but nothing is flawless, at least not forever.
Basically Bounty Hunters can kick, definitely if they are armed. 
Basically if you keep them off Tatooine your gold.
Basically I am tired of typing.
'