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Doogers Rops v2 0

    Deck ID: 17963

    Author: Ryan "Dooger511" Fugett

    Title: Doogers Rops v2 0

    Side: Dark

    Date Published: 2001-07-31

    Description:
    My revision of my old deck. Works much better and is a fun deck.

    Rating:
    4.0

    Cards:

    'Starting (5)

    Ralltiir Operations/In The Hands Of The Empire

    Ralltiir

    Prepared Defenses

    Mobilization Points

    Imperial Arrest Order

    3rd affect varies


    Locations (8)

    Kuat

    Wakeelmui

    Kashyyyk

    Death Star 2 Docking Bay

    Desert

    Forest

    Jungle

    Spaceport Docking Bay


    Characters (15)

    Emperor Palpatine

    Darth Vader, Dark Lord Of The Sith

    Darth Vader

    Darth Vader With Lightsaber

    Mara Jade, The Emperors Hand

    Janus Greejatus

    Grand Moff Tarkin

    Captain Sarkli

    Admiral Ozzel

    Lieutenant Arnet

    Dr. Evazan & Ponda Baba

    4-LOM With Concussion Rifle

    AT-ST Pilot x3


    Vehicles (5)

    Blizzard Scout 1

    Tempest Scout 1

    Tempest Scout 2

    Tempest Scout 3

    Tempest Scout 5


    Starships (6)

    Executor

    Chimaera

    Boba Fett In Slave 1

    Bossk In Hounds Tooth

    Zuckuss In Mist Hunter

    Dengar In Punishing One


    Effects (6)

    Battle Order

    Secret Plans

    Imperial Decree

    Oppressive Enforcement

    Search And Destroy

    Bad Feeling Have I


    Interupts (13)

    Masterful Move

    The Circle Is Now Complete

    Twilek Advisor

    Imperial Barrier

    You Are Beaten

    Monnok

    Ghhhk

    Control & Set For Stun

    Sense

    Alter x2

    Trample x2


    Weapons (2)

    Vaders Lightsaber

    Mara Jades Lightsaber


    '

    Strategy: '

    This deck pretty much runs itself, if you play it smart you insured a win. Ounee Ta does suck but every time I have played against it, it has never done anything I couldn*t handle.


    Strategy is pretty simple, set up Rops and go kill. Pull your sites and Pilots as need be and flip your objective. If an opponent comes down early and holds a site, you have 4 Ralltiir sites so you don*t have to clean you opponent off Ralltiir. Control 3 and occupy the 4th and your good to go. This deck plays itself and all you have to do is make the right moves. I will give you a basic run down on how I play it.


    Early Game

    Check your hand, see if you have Kuat or Wakeelmui, if you have both pull Executor, if you have Wakeelmui pull Kuat, if you have Kuat pull Wakeelmui, if you have neither Kuat, Wakeelmui, or Executor, pull Wakeelmui. Activate and deploy any sites you got in you opening hand. Pull DS2 docking bay and a <> site and deploy them. You can drop a scruba at DS2 for the extra acto if your not afraid of any spies. Then pull your sites and pilots as necesary. Remember you can pull a <> site and Spaceport Docking Bay on the same turn. I usually flip Rops 2nd or 3rd turn. It usually never goes past that.


    Mid Game

    Make sure Ralltiir is secure and then go to space and kill your opponent or hit them with heavy drains at Kashyyyk. Send out Vader and company to kill any threats your opponent has. Set up Search and Destroy after killing any characters they have on table to do some extra damage.


    Late Game

    Hold your opponent off from doing anything. Don*t let them drain in space or on the ground. All you have to do is sit back and win without making any stupid mistakes. If your opponent trys to get in a last minute battle to do some battle damage, cards like Bad Feeling Have I, Trample, Imperial Barrier, The Circle Is Now Complete, and Ghhhk will ensure nothing bad happens. -)


    This deck has a great change against the best decks. Ounee Ta does shut this deck down, but like I said, it has never done anything this deck couldn*t handle. Try this deck out, I*m sure you will enjoy it. Works great and is fun to play with.


    Cards

    Kuat and Wakeelmui - 2 great systems, they work great together.

    Dr. Evazan & Ponda Baba - Doesn*t help flip Rops but is a great card.

    The Circle Is Now Complete - Gets rid of Obi-Wan permanently if your smart.

    Dengar In Punishing One - Makes killing Home One a lot easier.

    Bad Feeling Have I - Helps to fortify Ralltiir.

    Captain Sarkli - A great guy and a good pilot.

    4-LOM With Concussion Rifle - Makes killing those Jedi a lot easier.

    Control & Set For Stun - Cancels a huge drain.


    Thanks for reading.


    Ryan

    '

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