Deck ID: 17987
Author: Ghost "Ghetto 6" Face
Title: Vul Tazaene- Super Pimp
Side: Light
Date Published: 2001-08-01
Description:
Who says the +4 screws over SAC, not when you got ability 10.
Rating:
4.0
Cards: 
'Mind What You Have Learned/Save You It Can
Locations (12)
Dagobah 
Dagobah Bog Clearing 
Dagobah Jungle 
Dagobah Swamp 
Dagobah Training Area 
Dagobah Yoda’s Hut 
Home OneDocking Bay
Kashyyyk
Kessel
Kiffex  x2
Tatooine
Characters (12)
Boushh 
Captain Han Solo  
Dash Rendar 
Elyhek Rue 
Luke Skywalker
Luke Skywalker, Jedi Knight  
Vul Tazaene  x4
Wedge Antilles, Red Squadron Leader 
Yoda 
Starships (9)
Artoo-Deeto in Red 5
Home One x2
Millennium Falcon  x2
Outrider  x2
Red 7
Red Squadron 1 
Interrupts (11)
Heading For The Medical Frigate 
Out of Commision/Transmission Terminated x2
Sense/Recoil In Fear x2
Alter/Whatever x2
Smoke Screen x2
Nabrun Lieds x2
Effects (6)
At Peace 
Insurrection
Squadron Assignments 
The Way Of Things 
Wise Advice 
Yoda’s Hope 
Weapons (3)
Jedi Lightsaber  
Luke’s Lightsaber 
X-wing Laser Cannon  
Devices (1)
Luke’s Backpack 
Jedi Tests (5)
A Jedi’s Strength 
Domain Of Evil 
Great Warrior 
It Is The Future You See 
Size Matters Not 
'
Strategy: '
Ok, start The Way of things, Insurrection and Wise Advice.
Get the Home OneDbay out right away as it will be vital later on.  
Start the training, with all the bonuses, it won’t be entirely tough.  When it comes time to complete test 4, use the Objective to pull At Peace for a +3 to your training, unless you’ve already tracked a 5.  
After you complete test 5, drop a ship to the bog clearing and have Vul take off in it, dock with the Home One and move to the docking bay.  Now, since most every dark deck is running docking bays, Give vul the Jedi lightsaber and get 2 ships to Kiffex to double Vul.  Vul is now Power 6, Ability 10, Immune less than 8(10 if you add the 2 from yoda) and he has a lightsaber he can use for free.  Combine him with Jedi Luke on the ground and you have yourself an unstoppable Duo.
If you want, you can drop a card for a Klor Slug, give yourself an extra 6 power before destiny is drawn, and have it doubled.  Suddenly, Vul becomes 18 power, 4 ability and still immune less than 10.  Or you could jsut smoke screen for 10.
'