Deck ID: 18380
Author: Martin "MylordMartin" Falke
Title: A place for tech Falke`s Profit
Side: Light
Date Published: 2001-08-16
Description:
Let`s think about Don`t underestimate our chances...
Rating:
4.5
Cards:
'Objective 1
Profit
Locations 6
Audience Chamber
Jabba`s Palace
Tattoine DB
Mos Espa DB
Home1 DB
Hoth DB
Effects 8
Insurrection / Aim High (S)
Order to engage
Battle Plan / Draw their Fire (S)
A Tragedy Has Occurred (S)
The Camp
Don`t do that again
Seeking an Audience
Underworld Contacts
Characters 18
Qui Gon Jim x2
Ben Kenobi
Obi with Saber x2
Master Luke x2
Jedi Luke x2
Leia with Blaster
Boush
Han with Blaster
Han Solo
Chewie, Bodyguard
Lando with Axe
Corran Horn (x2)
Neked Threepio
Interrupts 23
The Signal
Heading for the frigate
Tunnel Vision / Control (x2)
Tripple Card x2
Help me, Obi-wan Kenobi x2
Dash
Courage of a Skywalker
Glancing Blow
Gift of the Mentor (x2)
I Know
Someone who loves you
Sorry / Blaster P.
Narrow escape
Run Luke, Run
Incons. Barrier (x2)
OOC / TT (x2)
Bith Shuffle Combo
Starships 2
Artoo in Red 5
Lando in M. Falke
Green Cards 2
Luke`s Saber
Jim`s Saber
'
Strategy: '
+++update+++ The Sac Protection (or better Sense Protection)is the new Stacker which is deployed with the starting interrupt. When I expect sense I save my tunnel/control for the sense.
+++update end+++
THIS IS A FUN DECK. I never have played this in tournament and I`m not going to do this. But it is a nice answer to the hit and run decks which are very common in these day.
Imagine
You are playing Mains N Mauls against profit. Your opponent releases Han and spreads out for more force draining and profit damage. Han and Ben without stick in the chamber.
You track some 5`s, deploy Mara (or whatever) and Lightsaber. You initiate Battle He TRIPLES, reacts with Help me..., you sense it. He pays a force for the grabbler and stacks your sense. Then he plays ”Dash” (CCity interrupt) and Jedi Luke with saber joins the battle.
You swing at Ben and he`s hit. Your Opponent plays Gift of the mentor and hits Mara, too.
Now you`re facing Power 13 to your 4. He draws three average destinies and you draw a tracked 5.
Any Questions? (Then play Ghhk and you`re lucky...)
Have fun,
Martin Falke
'