Deck ID: 18588
Author: Lewis "Duke Devil" Blake
Title: Flip and Feed ( Not just the Creatures)
Side: Dark
Date Published: 2001-08-26
Description:
Just in case you’re wondering, ’Not just the Creatures’ refers to dannik jerriko. Who is the man.
Rating:
4.0
Cards:
' START(8)
COTVG/ISEWYD
T Pit of Carkoon
JP AC
JP Dungeon
Prep D
All Wrapped Up
No Bargain
Power of The Hutt
LOCATIONS(4)
T JP
Jabba’s sail barge passenger deck
JP Rancor Pit
JP Lower Passages
CHARACTERS(22)
Gailid
Mara Jade
Bane Malar
Boba Fett
Ghana Gleemort
Ree Yees
Sebulba
Bossk w/ gun
Fett w/ gun
Fett (CC)
4-LOM w/ gun
Dr. E and Ponda Baba
Mighty Jabba
Salacious Crumb
Prince Xizor
Chall Bekan
CC Engineer
Dannik Jerriko
Dengar w/ gun
Chokk
IG-88 w/ gun
Mosep
Jodo Kast
CREATURES(1)
Rancor
WEAPONS(1)
Mara’s Saber
STARSHIPS/VEHICLES(3)
Zuckuss iMH
Boba iS1
Bossk iHT
Jabba’s Sail Barge
EFFECTS(8)
Do They Have Code Clearance?
Hutt Influence
No Escape
Despair
Scum and Villany
Reactor Terminal
Search and Destroy
Ability, Ability, Ability
INTERRUPTS(12)
Elis Helrot
Imperial Barrier
Shut Him up OSHD
Oota Goota, Solo? x2
Twilek Advisor x2
Trap Door
NSP x2
Hidden Weapons x2
'
Strategy: '
THE CAMP DOES NOT BEAT THIS DECK
ok, now that thats out of the way...
NSP means None Shall Pass ) And thanks to Tarkin for pointing out the Fett thing. Scratch the ’Boba Fett’, I accidently typed that in (yeah, it was late at night lol)
Basically, You want to beat the crap out of their characters, retrieve from scum, capture them, retrieve at the dungeon, make them lose when they are eaten, and retrieve some more.
Only one trap door because if they are losing that much force and Im retriieving that much, will I REALLY care if I lose ONE bouty hunter. And THEN Ill retrieve that character back with another captive.
While on the subject of retrieval, ummm, Code Claerance? enough said. That pretty much takes care of Kessel run, On the edge, off the edge, nar shadda, all wings report in, and, uh, I guess thats about it. Hey, not bad for a little destiny 5 effect.
In most games, I average about 2 destinies per battle, which give me plenty of characters to batle, capture, and feed. This is accomplished by deploying inteligently, battling inteligently, and using elis.
Between Court, Search and destroy, and ability, ability, ability, this deck can also do some serious direct damage as well. Honor proofed by no escape.
Dannik has proved very useful in past games, cranking up my power and distracting fire fromother characters (hmmm, I wonder why?). So far Ive slurped 4 jedi total
Luke
Obi
Yoda
Qui Gon
Now if only SOMEONE would play a slow jedi council deck so I can get the other 4 or 5, Id be in business.....
Mosep is great at turning a few pesksome drains into something the opponent dreads each turn as my control phase rolls around. And hey, gailid deploys free to moseps site. all the better.
Activation is not a problem, pull sail barge with power of hutt, pull passenger deck w/ sail barge, there u have it. I usually get at least a couple from decks in my area, rancor pit is pulled once flipped, and scum + chall + sail barge = dirt cheap aliens, even with The Camp out.
So theres my deck. Not that hard to understand, not hard to master, not hard to make massive force loss. have fun and thx for your ratings.
--Lewis '